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Re: Patch Notes 02/02/2019

Posted: Sun Feb 03, 2019 1:47 pm
by rmpl
Nefarian78 wrote: Sun Feb 03, 2019 12:10 pm What is the reasoning behind the BO changes? (Outside of You Wot and Rock 'Ard). It's not like they're bad, I just do not see the point.

Imo the only things that need to be changed for BOs is Arm Breaka, one of the worst abilities in the entire game, and We'z Bigger, which is also still a really bad ability.
Well other than You Wot! and Rock 'Ard, the only thing that got changed is Down Ya Go moved to Da Boss! to mirror SMs tree and while it'd be nice to buff the abilities you have mentioned, BOs just got a big buff and we shouldn't be testing our luck.

Re: Patch Notes 02/02/2019

Posted: Sun Feb 03, 2019 4:01 pm
by Battlefield
Sulorie wrote: Sun Feb 03, 2019 10:23 am There was still no comment on where you want to go with dps am/sham, because currently you turn everything up and down, with no clear direction.
As of late in group fights their dps became too low to be considered viable and at the same time they lost some of their cc.
am/sham dmg now almost like rp or zeal but rp and zeal with more cc )

Re: Patch Notes 02/02/2019

Posted: Sun Feb 03, 2019 5:33 pm
by Xergon
NoQuarter tactic stops working after switching stance. After switching back to Scout still doesn't work, only after re slotting tactic it finally starts working again.
https://github.com/WarEmu/WarBugs/issues/13276

Re: Patch Notes 02/02/2019

Posted: Sun Feb 03, 2019 5:51 pm
by gotharg
[Shaman]
[Path of Gork]
Hotfix - Hurts, don't it - Tactic no longer compresses and accelerates the channel of Bunch o' Waaagh


Now shaman will have less db, looks like smth personal.

Re: Patch Notes 02/02/2019

Posted: Sun Feb 03, 2019 6:06 pm
by Mepharees
Xergon wrote: Sun Feb 03, 2019 5:33 pm NoQuarter tactic stops working after switching stance. After switching back to Scout still doesn't work, only after re slotting tactic it finally starts working again.
https://github.com/WarEmu/WarBugs/issues/13276
It's a general issue with tactics.
https://github.com/WarEmu/WarBugs/issues/12902

Re: Patch Notes 02/02/2019

Posted: Sun Feb 03, 2019 7:30 pm
by Nefarian78
rmpl wrote: Sun Feb 03, 2019 1:47 pm Well other than You Wot! and Rock 'Ard, the only thing that got changed is Down Ya Go moved to Da Boss! to mirror SMs tree and while it'd be nice to buff the abilities you have mentioned, BOs just got a big buff and we shouldn't be testing our luck.
Yes i can see that, and i've always been for a little more mirrored classes, but i'd still like to hear what is the reasoning for the switch. It barely makes any difference in my experience.

Re: Patch Notes 02/02/2019

Posted: Sun Feb 03, 2019 9:08 pm
by jasonX
DanielWinner wrote: Sun Feb 03, 2019 7:22 am
jasonX wrote: Sun Feb 03, 2019 1:39 am So let me get this straight.
For the Shadow Warrior,
you removed the aoe snare
you nerfed beyond viability the scout tree (tried it a lot before actually quitting and switching to skirmish)
and
you have already removed the +100% dmg morale
you have literally given every melee destro class an armor bypass spammable skill or tactic to bypass the +100% armor gained at the assault stance.

So now you have left the SW unable to: aoe CC, do actual dps and tank....

I played scenarios with 1017 ballistic and 600 weaponskill and I hit cloth armor for around 350 per spiral arrow. I cant kill anything and I die with 5100 armor in 6 second from melee hits. Currently at 70rr and fully geared....

I am sorry but I think you nerfed an already nerfed class.
Assault is decent. Just focus a bit more on Wounds. No sense in 5100 armour with 5k hp under debuff.
Currently running on 7,5k HP still i dont deal damage.... the nerf is huge

Re: Patch Notes 02/02/2019

Posted: Sun Feb 03, 2019 9:16 pm
by rmpl
Nefarian78 wrote: Sun Feb 03, 2019 7:30 pm
rmpl wrote: Sun Feb 03, 2019 1:47 pm Well other than You Wot! and Rock 'Ard, the only thing that got changed is Down Ya Go moved to Da Boss! to mirror SMs tree and while it'd be nice to buff the abilities you have mentioned, BOs just got a big buff and we shouldn't be testing our luck.
Yes i can see that, and i've always been for a little more mirrored classes, but i'd still like to hear what is the reasoning for the switch. It barely makes any difference in my experience.
I assume they wanted to move the SMs stun out of Khaine tree so now the cookie cutter spec requires higher rr
https://officialrorbuilder.herokuapp.co ... 90,2888&t=

Re: Patch Notes 02/02/2019

Posted: Sun Feb 03, 2019 10:51 pm
by funnytroll
- Spellbreaker - Cooldown set to 10s - Hotfix - Spellbreaker will no longer cleanse up to 3 of the same buff type, it will cleanse one Enchantment, one Blessing and one Absorb shield if present. For example, if a player has 3 enchantments on them and no blessings or shield effects then they will only lose one Enchantment.
r.i.p Spellbreaker
https://imgur.com/a/BfGv6BP
On screenshot Khaine has 3 blessings, 1 of them is shield absorb, other are healing dots . Spellbreaker removed just 1 healing dot.
What king of absorb shield should spellbreaker remove, considering the fact that all healing shields are blessings excluding the shammy`s (Enchantment),BO skill Rock Ard blessing,BG Shield of rage blessing too. Subjugator shield proc , chaos tactic warped flesh , potion on absorb lul?

Re: Patch Notes 02/02/2019

Posted: Mon Feb 04, 2019 1:48 pm
by SilentMorbus
thank grimnir i play dw slayer