TenTonHammer wrote:Blade of Ruin and monsterous ruin or atleast the for former also needs to be buffedpeterthepan3 wrote:BG literally needs a more easily accessible AOE snare and a version of the SM's WODS when in 2h and we're good to go!
And more importantly mara needs to stop shitting all over BG's debuffs, if maras stopped making a large majority of bgs kit from being redundant then it would go a long way to making bg viable
In relation to KOTBS/CH superpunts, i feel the tactics should only inc the punt distance not also reduce its CD to 10s
I honestly think it is much farther off than that, WODS+KD in 2h spec would solve some things... but i mean you don't have any damage near what a SM puts out. Good SM's in their 6 mans can sometimes do just as much scoreboard damage as a WL. Utility on BG is clunky and only good in situations you can't reliably be putting yourself or your group in. Sure if you could sit on the other teams healers all match and get your debuffs in BG is amazing, but what happens is your melee train loses pressure on them and they go ham on someone (who doesn't have guard because you are off in africa) or just goes for your backline... it's just a mess and requires an extremely coordinated group to pull off somewhat well, but why bother why you can run meta tanks and just have a simple playstyle.
I've pretty much decided (been forced to) shelve my BG in favor of leveling up yet another BO so our destro group won't be totally gimp. Really liked the class and hope that if the balance forums ever come BG might find itself in a better place than it is now.