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Wanting to play BG

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Jaycub
Posts: 3130

Re: Wanting to play BG

Post#71 » Wed Sep 07, 2016 7:27 am

TenTonHammer wrote:
peterthepan3 wrote:BG literally needs a more easily accessible AOE snare and a version of the SM's WODS when in 2h and we're good to go!
Blade of Ruin and monsterous ruin or atleast the for former also needs to be buffed

And more importantly mara needs to stop shitting all over BG's debuffs, if maras stopped making a large majority of bgs kit from being redundant then it would go a long way to making bg viable

In relation to KOTBS/CH superpunts, i feel the tactics should only inc the punt distance not also reduce its CD to 10s

I honestly think it is much farther off than that, WODS+KD in 2h spec would solve some things... but i mean you don't have any damage near what a SM puts out. Good SM's in their 6 mans can sometimes do just as much scoreboard damage as a WL. Utility on BG is clunky and only good in situations you can't reliably be putting yourself or your group in. Sure if you could sit on the other teams healers all match and get your debuffs in BG is amazing, but what happens is your melee train loses pressure on them and they go ham on someone (who doesn't have guard because you are off in africa) or just goes for your backline... it's just a mess and requires an extremely coordinated group to pull off somewhat well, but why bother why you can run meta tanks and just have a simple playstyle.

I've pretty much decided (been forced to) shelve my BG in favor of leveling up yet another BO so our destro group won't be totally gimp. Really liked the class and hope that if the balance forums ever come BG might find itself in a better place than it is now.
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Jaycub
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Re: Wanting to play BG

Post#72 » Thu Sep 22, 2016 5:04 am

Instead of making a new thread I kinda wanted to post some thoughts here about BG that I've gained over 2 weeks or so, in terms of making it on par or as close to the other 2 destro tanks.

1. Morale

Biggest thing hurting BG's viability imo, you would never under any circumstances want a BG in ORvR because ID is mandatory for surviving large scale zerg fighting, and for small groups to have a shot attacking larger forces or kiting away. Having 2 tanks that can cycle ID every minute or so is incredibly strong.

2. KD

This absolutely needs to be on demand... no more on block ****. I can't even count how many engagements turn to **** because what should be a textbook burn on someone goes to hell because KD wasn't up. I have every single piece of block gear possible atm sitting at 26% base block and the amount of times I don't have KD up is just devastating and I would change it for a guaranteed 3 sec KD any day.


3. Punt

As said before, the cooldown is too long. I feel like this is just some hold over from the days of no CC immunity.


These 3 things would easily "fix" bg, not even getting into awful 2H spec and DPS tree.
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