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Re: Gauging interest in a potential 6v6 Ladder

Posted: Tue Mar 22, 2016 9:00 pm
by Sigimund
If the rewards decayed and could also be obtained some other way (dungeon or something) it would be pretty harmless.

Re: Gauging interest in a potential 6v6 Ladder

Posted: Tue Mar 22, 2016 9:37 pm
by Gobtar
What did people think of the "Top Guild Banners" "Statues" and "Titles"?

I always felt that Scenarios were "missions" like you would send your underlings on in games such as Assassins Creed, WoW (garrison missions) etc. Where an expanded campaign might see rewards and added incentives to successful Realm Captains and "Generals"; a Campaign that incorporates scenarios in some way, might reward your "realm champions". The ladder might determine who these champions would be, and then the ladder becomes less about which guild is the best in the game, but which guild is the best for that realm. Renown becomes a meta as well as in game.

Re: Gauging interest in a potential 6v6 Ladder

Posted: Tue Mar 22, 2016 9:47 pm
by warhammer69
Peter.
If you need any help putting this together or whatever.
Me and my crew are available.
One love

Re: Gauging interest in a potential 6v6 Ladder

Posted: Tue Mar 22, 2016 10:16 pm
by peterthepan3
thanks man, appreciate it. message me your details/email if pos!

Re: Gauging interest in a potential 6v6 Ladder

Posted: Tue Mar 22, 2016 10:43 pm
by Tklees
The Damned would participate as destro. Our guild leader is Xaun.

Re: Gauging interest in a potential 6v6 Ladder

Posted: Tue Mar 22, 2016 10:46 pm
by peterthepan3
Nice one mate, updated!

Re: Gauging interest in a potential 6v6 Ladder

Posted: Tue Mar 22, 2016 10:47 pm
by warhammer69
which details you want besides my email addy there petey peter!?

One love

Re: Gauging interest in a potential 6v6 Ladder

Posted: Wed Mar 23, 2016 2:59 am
by madcuzbadder
whats this 6v6 you speak of

Re: Gauging interest in a potential 6v6 Ladder

Posted: Sat Mar 26, 2016 3:58 am
by FreddyNoNose
Sigimund wrote:If the rewards decayed and could also be obtained some other way (dungeon or something) it would be pretty harmless.
Limit dev resources should be spent on content for all, not the limited number of leet people who need to have a special environment from which to brag.

Re: Gauging interest in a potential 6v6 Ladder

Posted: Sat Mar 26, 2016 5:31 am
by Bretin
6vs6 was always a community thing back on live. since this is a community project too and not suggested by a dev the price if anything is needed/asked for should be given from the community to the community. for example arrange a season, let every participating guild pay 60g (10g per player is really not much) and set prices for first - third place.