Re: Shaman Discussion, more
Posted: Tue Feb 16, 2016 5:21 pm
Well we already know from azs post that's rebalancing of DoK/wp back line healing will more than likly happen
I think the problem is Rp/zealot can still heal while under pressure and running, shaman and specially am, get destroyed without backup and cant keep themselves or the group up when under it.Penril wrote:Pretty sure Zealot/RP need as much backup when pressured as Shaman/AM (maybe more than Shaman, due to RUN AWAY/detaunt tactic). I don't think it is about "yeah cloth healers need a buff" but more about "Dok/WP backline healing needs to be adjusted". Or in your example, i don't think Shamans are Scarecrows, it's just that Doks/WP are Messi and Ronaldo.
Oh we answered that already, that made OP really angry and i was told to hold my breath for it, as i am a mere little man.Penril wrote:Does that mean that Shaman/AM/Zealot are bad? Or does that mean that WP/Dok backline healing needs to be toned down?
That is probably the first question we need to answer.
Im not disagreeing with you, you are right but without getting into x situation this y situation that other healers dont suffer as much which is why sham/am are deemed as inferior. Combined with other things destroy confidence just 1, if you are the type of player/group who builds a group to win and win only you dont want a sham or am in 6v6 situations.Penril wrote:
Here is the thing, we protect our backlines. So when someone applies pressure to our shaman, we all pull back and kill whoever it was (WL, WH, etc.). The Shaman will most likely make him overextend so it is usually an easy kill. Then we push again, with one less enemy to worry about.
The problem i usually see is that a Shaman gets pressured but his group is still overextending trying to kill a guarded enemy WP. The Shaman will have to use GCDs on detaunt, puddle, AoE punt, etc., and in the meantime his group is still overextending and starting to die (or worse; the Shaman gets killed and they all wipe). This happens because most player's mentality is "healers needs to take care of themselves" since they are used to super tanky Doks/WPs. Sad thing is, when they wipe they say "terrible heals, Shaman so bad" when actually THEY are the baddies for not protecting their backlines.
If the group plays to the strengths of the Shaman/AM, they can perform exceptionally well. At least in T3; we will see in T4.
Penril wrote:
Does that mean that Shaman/AM/Zealot are bad? Or does that mean that WP/Dok backline healing needs to be toned down?
That is probably the first question we need to answer.
Agreed. Which is why devs let AM/Shaman cast Gork'll fix it and Healing Energy while moving. Combined with the +35% tactics, they can actually heal allies while moving (althoug AP cost is still too high). I know, I know... maybe it is not enough. But it is a start, and it tells you that devs are aware of the main issue with healing on these classes (like you mentioned, not being able to heal while kiting). I'm sure they will get more love if they need it (they don't in T3, imho).bloodi wrote:
I think the problem is Rp/zealot can still heal while under pressure and running, shaman and specially am, get destroyed without backup and cant keep themselves or the group up when under it.
Playing to their strenghts usually means an overall less competitive group, imo.
I don't think zealots are bad, they aren't as good as Runepriests but are still amazing. (Testament to how good RPs are)Penril wrote:Does that mean that Shaman/AM/Zealot are bad? Or does that mean that WP/Dok backline healing needs to be toned down?Gobtar wrote: This is all theoryhammer at this point, but point of the matter is that you need to make concessions for Shaman/AMs/Zealots where you dont have to as much for RPs/WPs/DoKs.
That is probably the first question we need to answer.
Nameless wrote:for 6v6 shamans excel above zealots and bring more for the group since the TTK is longer and the damage your party members recieve is more limited /by numbers/ and more controlable /due to defencing groupmembers tools/.
resto burst proc on heal, shrug it off 30 sec cd and alter to shatter will make healing shamans much more desirable healers WHEN dok/wp healing is toone down to more reasonable level
ps shamans and AMs now can be more valiable when healing on move thanks to grok fix it change. So esp when desperation is available that will help alot so dont fall for that myth
Even with the change i rarely use it, like u mentioned it has such a high ap cost, u would be better standing still for 2 secs and casting gheal,Penril wrote: Agreed. Which is why devs let AM/Shaman cast Gork'll fix it and Healing Energy while moving. Combined with the +35% tactics, they can actually heal allies while moving (althoug AP cost is still too high). I know, I know... maybe it is not enough. But it is a start, and it tells you that devs are aware of the main issue with healing on these classes (like you mentioned, not being able to heal while kiting). I'm sure they will get more love if they need it (they don't in T3, imho).
BTW, has anyone done the math and compared Gork'll fix it + 35% tactic to Flash of Chaos? Which one has more heal-per-second? I'm very curious.
@Morf: Destroy Confidence will definitely get looked at, i'm 100% sure of it. Hell, i will be the one who starts the thread for it once it becomes available for KotBS.
Penril wrote:
Agreed. Which is why devs let AM/Shaman cast Gork'll fix it and Healing Energy while moving.