1.4.5 patch lol seriusly,Penril wrote:Again: Source please. Specifically from one of the original WAR devs, clearly stating "this game is not meant to be balanced around a 6-man, and it's ok that some classes will underperform in that setup".roadkillrobin wrote:Ive allready explained that man. They were all special events. Neither was up for more then a couple weeks.
They weren't special events. Some of them were permanent after 1.4.5.
http://warhammeronline.wikia.com/wiki/Game_Update_1.4.5.
That's TWO permanent 6v6 SCs we had at some point in T4. So back to my question: why roll a class that is good at YvY* but sucks at XvX*, when I could just roll a class that is good at both?Spoiler:
*1v1 doesn't count.
Non of the orginal design team was left at this stage of the game it's also known as the time were the game was the least ballanced due to overperforming gear. And you want to use that Dev team as an example?
You can read the patch notes from that site to get moast of the information
http://warhammeronline.wikia.com/wiki/Patch
Here's an outtake from 2007 from a interview with one of the Devs.
MMOSITE.COM: RvR system is one of the most important reasons why WAR is greeted by the players. However, players now have different views on the RvR system. What is your understanding about RvR and what are the differences between PvP and RvR in WAR?
Richard: PvP is all about the player and personal gain. RvR is about being part of a larger group and fighting epic battles for a cause. In WAR, it s about leading your army to the doors of your opponent s capital city, kicking them down and then burning and pillaging the whole place.
MOSITE.COM: What do you think of the instanced RvR in WAR? You know it is not only a surprise to many old DAoC gamers, but also a surprise to the current WoW gamers.
Richard: I think the instanced RvR in WAR will work out great. We have a lot of features in place, such as NPC Dogs of War, to prevent the problems experienced by players in other games that have instanced PvP. The instanced Scenarios aren t the only type of RvR in the game; there is open-field RvR with many battlefield objectives to fight over. People familiar with DAoC should feel at home in our RvR system, and hopefully people who have experienced instanced PvP in other games will enjoy ours much more.