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SW Nerf

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lastalien
Posts: 456

Re: SW Nerf

Post#61 » Tue Dec 22, 2015 1:14 pm

As I wrote, SW many sacrifices for this style of game. He has no permanent damage, and it should have a large number of conditions for a successful shot.

Not able to give SH a fest arrow, it will be a completely different class of large-scale remake

OK. I propose to make a nerf choppa with their vacuum cleaner. 2+ times throw up over and over again, it's too much.
Petitbras (SW), Threeend (BW), Arrgoor (SL), Popovich (KoTBs), Semenich (Eng), Ancle (WP), Lastalien (WL), Alienessa (AM)

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Grulo
Posts: 153

Re: SW Nerf

Post#62 » Tue Dec 22, 2015 1:18 pm

lastalien wrote:As I wrote, SW many sacrifices for this style of game. He has no permanent damage, and it should have a large number of conditions for a successful shot.

Not able to give SH a poisoned arrow, it will be a completely different class of large-scale remake

OK. I propose to make a nerf choppa with their vacuum cleaner. 2+ times throw up over and over again, it's too much.
Last weekend i ran into this Choppa (dont remember the name) who constantly used Get to da Choppa. I interrupted him immediately with Taunt (making him waste a skill for 30 secs), then kicked his ass. He tried this several times (with the same result).

Keep it up guys! Comparing Festerbomb to Get to da Choppa... best post so far since EA nerf hahahaha.

Penril
Posts: 4441

Re: SW Nerf

Post#63 » Tue Dec 22, 2015 1:19 pm

Well damn looks like i accidentally posted from my second account.

lastalien
Posts: 456

Re: SW Nerf

Post#64 » Tue Dec 22, 2015 1:23 pm

Excellent ahaha. The same situation with fest arrow, enough to take care of detaunt.
Petitbras (SW), Threeend (BW), Arrgoor (SL), Popovich (KoTBs), Semenich (Eng), Ancle (WP), Lastalien (WL), Alienessa (AM)

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Tiggo
Former Staff
Posts: 1948

Re: SW Nerf

Post#65 » Tue Dec 22, 2015 1:26 pm

Toldavf wrote:legit I wonder if we let the squigs one shot people for a week would order call for the same nerf.

well actually they do, but its plink plink plink then you dead ^^
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

Penril
Posts: 4441

Re: SW Nerf

Post#66 » Tue Dec 22, 2015 1:27 pm

Tiggo wrote:
Toldavf wrote:legit I wonder if we let the squigs one shot people for a week would order call for the same nerf.

well actually they do, but its plink plink plink then you dead ^^
Maybe they should detaunt/LoS after the first plink.

Tiggo
Former Staff
Posts: 1948

Re: SW Nerf

Post#67 » Tue Dec 22, 2015 1:28 pm

Penril wrote:
Tiggo wrote:
Toldavf wrote:legit I wonder if we let the squigs one shot people for a week would order call for the same nerf.

well actually they do, but its plink plink plink then you dead ^^
Maybe they should detaunt/LoS after the first plink.
you cant los, and yes you can detaunt and then run the whole sc of course thats a valid suggestion ^^ and btw. you also can detaunt and los SW ^^
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

Penril
Posts: 4441

Re: SW Nerf

Post#68 » Tue Dec 22, 2015 1:33 pm

Your tears fuel my very existence.

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Zegota
Posts: 351

Re: SW Nerf

Post#69 » Tue Dec 22, 2015 1:39 pm

Tiggo, plink? Really? Dying to plink is kinda embarrassing in t3. And who the hell specs for 1s plink?

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TenTonHammer
Posts: 3806

Re: SW Nerf

Post#70 » Tue Dec 22, 2015 1:53 pm

lastalien wrote:Excellent ahaha. The same situation with fest arrow, enough to take care of detaunt.
detuants > 30ft

festering arrow> 100ft

my detaunt reachs sws outside of 30ft how?
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