Re: Former dev, happy for the Waaagh!
Posted: Wed Dec 02, 2015 9:19 pm
yes but no in rvr, keep figths will better, more fun if players can use players catapult:)
Warhammer Online
https://returnofreckoning.com/forum/
There were two in Gates of Ekrund; on the opposite side of Destruction's staging ground. Was the best way to enter a fight on the middle flag as an Orc; fly in with your choppa blazing and seeing the healers go "WTF WHERE'D HE COME FROM?! WE'RE ****!"MattWaaghtring wrote:Concerning player-catapults... like someone said already, there was one of those in the early Greenskin content I think.
That's what happens when you release an MMO with 80 different servers that'd eventually die out and fade into oblivion, sadly >.<MattWaaghtring wrote:Concerning Mark Jacob's server of choice or Curt Schilling's servers? I don't know/recall. Heh, I don't even remember the name of the server I played on! lol
Of course not. Like any other 2-sided (good guys vs. bad guys) MMO, the idea is to make things equal but different. WAR was rather complex in that there wasn't good Paladin and bad Paladin, but rather good guy tanks and bad guy tanks which had slightly different abilities with different names. We, as devs, are happiest when there is an even WAR on all servers, showing an equal amount of players interested in either side, and an equal amount of power granted to either side. Things really start to stagnate and become un-fun when one side is always dominating the other side. It's why Dark Age of Camelot did so well: 3-sided war. Too bad the higher-ups at Mythic didn't fight to replicate that same self-balancing system. In my opinion, that was one of the biggest mistakes with WAR.Hatered wrote:Hey Matt, glad to see you there
Please, can you explain: was it intended that (most of) Order classes are much more stronger than their Destro mirrors if we are talking about "1vs1" duels?
I think we're all jaded about the lay-offs. Ofc not as directly as the actual guys, but we felt the ramificationsMattWaaghtring wrote:I don't recall, unfortunately. I got a little jadded about things and stopped playing the game shortly after being laid off. (I'm proud to be in round 5 of the lay-offs! ...I got pretty farPortni wrote:Heya. I want to ask you about the Frostshard Prison in Praag. Was it something more than just a cave with randomly spawning bosses? Was it possible to make the big frozen demon in the center to spawn? And what it was supposed to be if it was halfdone on live?)