Recent Topics

Ads

Are the Devs Ever Going to Fix Slayer?

Chat about everything else - ask questions, share stories, or just hang out.
User avatar
vianiznice
Posts: 205

Re: Are the Devs Ever Going to Fix Slayer?

Post#61 » Fri Jun 19, 2026 9:22 pm

Account since 16.

Yet you're asking for slayer buffs during their one and only downtime.

I'm sorry, but I can't take posts like this seriously when you've lived through the absolute apeshit periods we've had, and still ask for buffs for something's that's balanced.

Ads
User avatar
CountTalabecland
Posts: 1077

Re: Are the Devs Ever Going to Fix Slayer?

Post#62 » Fri Jun 19, 2026 10:24 pm

vianiznice wrote: Fri Jun 19, 2026 9:22 pm Account since 16.

Yet you're asking for slayer buffs during their one and only downtime.

I'm sorry, but I can't take posts like this seriously when you've lived through the absolute apeshit periods we've had, and still ask for buffs for something's that's balanced.
Please explain how the current status of Slayer is balanced, especially compared to other MDPS?

Also please explain this concept of “downtime.” Are you proposing that rather than balance the game, each class should be punished with down time? How is this measured, how long should then downtime be, how much up time should a class get? Why would that system be better than trying to bring all classes to a point of balance or up time?
Brynnoth Goldenbeard (40/80) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.

Who is online

Users browsing this forum: No registered users and 12 guests