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WE/WH: What really went wrong

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Martok
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Re: WE/WH: What really went wrong

Post#61 » Sat Apr 25, 2026 1:03 pm

lumpi33 wrote: Sat Apr 25, 2026 7:33 amoh man, that sounded like oil company lobbyists saying that everything is fine and more oil should be burned. I'm sorry, but I couldn't watch this in full length.

Ok, but, with all due respect, if you didn't watch the segment dealing with your comments then you didn't hear where I supported the core tenet of your thesis. Which I agreed with because I thought your underlying argument sound.
Somewhere, In Time...

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Sever1n
Posts: 582

Re: WE/WH: What really went wrong

Post#62 » Sat Apr 25, 2026 1:13 pm

Magusar wrote: Sat Apr 25, 2026 12:27 pm
Sever1n wrote: Sat Apr 25, 2026 12:02 pm
Magusar wrote: Sat Apr 25, 2026 9:57 am
https://radikal.host/i/b6SW4Q
No jew tali, no liniments, no buffs from mates.Average. 5 mins ago. 5 times - max burst in 3 seconds 6.9. Min - 4.5. Depend on covenant/fortress weapon procs and crits. Average lower than on my mara or choppa, but not a lot and it's very good result for healer hybrid.Btw if it compare with my dps WP it's a 4-5.5k 3s burst.
Weird, 6.9 is really high for no lini and tali. Can u share rotation and build? Will try to recreate it. I have big portion of damage hard mitigated by armor and tough of doll, and dont see ways to balance stats so dok wont became 7k hp glass. This link doesnt work for me, sadly. Also expected wp to be lot stronger, and your results really contradicting what i expirienced in sc/rvr.
https://builder.returnofreckoning.com/r ... ;0;4;0;0;0
https://builder.returnofreckoning.com/c ... 2,9588,585
https://killboard.returnofreckoning.com ... 912/armory
Ty, dok was my headache for long time.
Noximilien - AM, Severi - SM, Ravandin - SW, Celebor - WL, Ernwald - WH, Demandred - BG, Mesana - Sork, Beliar - DoK.

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georgehabadasher
Posts: 368

Re: WE/WH: What really went wrong

Post#63 » Sat Apr 25, 2026 3:06 pm

lumpi33 wrote: Sat Apr 25, 2026 12:22 pm
georgehabadasher wrote: Sat Apr 25, 2026 12:10 pm BTW, almost all DPS knockdowns were 2s on live, and tank KDs were 3s. Not sure why that was changed here.
You can't compare RoR with live. Ranged DPS doesn't have their 100% damage boost moral here, the aoe is much weaker and a lot of them cannot be stacked. Stealthers got instant disappear with speed and so on and so forth. It's a whole different game now.

When you kd a stealther here you have 0.5s to do damage after the gcd to do damage before they just disappear.
My point was adding another second to their KD is also contributing to their overtuned kit.

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