Re: Wait, WP melee gets no gap closer? (in a ranged kite meta, lol)
Posted: Fri Feb 21, 2025 7:32 am
Everything is affected by things you listed, and nope not one Melee heal is affected by any Dodge, or Armor if you are Dps dok/Wp (only have spirit damage melee heals) Detaunt is Heal Debuff for Melee heals. Shield needs to be removed from dok/wp i mean things like this are insanity RoR.builders - Warrior Priest You already have block+ Sigmards Radiance/Transfer Essence which are Only AP using Melee GRPHEAL that returns your resourses as well... If not remove shield then remove "if using shield then Divine strike hits 3 targets" Just change it to " Melee Heals increased by 25% + Divine Strike hits 2 extra targets"Endari wrote: Fri Feb 21, 2025 6:32 am the melee heal that is affected by parry, block, dodge, toughness, absorb, armor, line of sight, detaunt, interrupt, knockdown, punt, disarm and range(both to close and to far) also needs to be affected by heal debuffs?
And if no shield removal then remove shield requirement from transfer essence/sigmars radiance, if you dont then dps dok/wp mostly will be a nuissance for your team.
I mean WHY can you have block and ALL THE HIGHEST HEALS ON TOP OF THAT? It worked great for 15yrs that you need to do DMG to Heal not just hit someone and get insane heals with 0 drawbacks. Dps dok/wp Dont need Charge, Never did. But we Need to have our base kit back, theres no reason to restrict skills behind shield or 2h/dualwield.