Cyrylius wrote: Sun Jul 23, 2023 3:49 am
You missed a fair share of points here.
1. You don't even know the skill. Its 30 seconds cooldown, 20 seconds duration then 10 seconds debuff. Nullified completely by root break, so not really worth mentioning. Now, while it's certainly impressive, 6k armor and 800 resistances is not really needed. Normal tanks are already sitting at 5k+ and the additional 1k changes very little, if someone plans to try killing a tank armor will be negated one way or another. And every tank has ways to counter it, be it morales, potions, active abilities or raw stats. You can't reach 90% parry on blork, you get to about 50% with all buffs without counting weapon skill. So about as much as any tank +10% from the tactic and you wot while it is active. Argument can be made that you don't have to use parry buff weapon from bbbe, but, again, not a huge advantage. So, as i mentioned, your defensive capabilities are not that impressive, bg is probably still more durable in 2h spec unless against casters.
2. Blork damage advantage is not enough to compensate lack of ST punt. Everyone can deal 100% more damage to someone without a guard. You CANNOT remove guard. So you don't provide this effect. And you don't do anywhere close to enough damage to crunch through guard if there is any healing involved. Loudmouth is amazing, yes. Hitting guarded targets is not, and no matter how many damage tactics you slot, even FO, you still won't change more than any other tank will with a punt. That's two of the omitted points, where you attempted to convince me that blork doing more damage is a huge value.
3. If your resistance buff has a timer visible on buffhead and relies on 25% chance to proc IF SOMEONE IS HITTING YOU (the tank) then you have no resistance buff. And situation is marginally better with armor. Which means that the chances of it being up are higher and the bonus is bigger, but you don't have any other potions to drink in place of armor one. So you will be using it anyway. As a side note, you get 1k+ blue rare bottles pots, but noone really bothers so let's say they don't exist just for you. Da greenest is the worst of the three bellows, its inconsistent in three different ways and easy to play around in closed environments for anyone who cares. Oh, and chosen provides the same resistance buff... but consistently, permanently and with debuffing enemy resistances as an extra. Healing from bellow is hilariously low, numbers look like its more than it really is a it procs for full value on unharmed players. Blork damage will kill random pugs but its nowhere near close to be threatening to a semi decent group. Yes stat steal is great. No, people can't use other potions cause its not reliable enough. In blob, while spamming AoE, i was very often not getting all buffs. Its amazing debuff tool, yes. And waaagh! Is the best ability corp debuff.
But, guess what, you can take both those things on snb spec. It's viable, reasonably nice to play and we discussed that like 3 pages ago. You will run stat steal on 2h blork, probably, due to the amount of points you already invest into the tree, but it can be done with snb and it will be working much better in orvr. And, to finish this: all tanks have a ton of utility. Blork just gets less. No cost spells don't matter, ap economy needs to be maintained regardless for the dps classes. All tanks have kd. Silence is rarely useful and specifically AoE silence is never useful if you can't use it at range. You are trying to justify the class by bringing things that you can get with any other tank, easier and with less opportunity cost.
Try playing other classes, really. It's good to have a wider perspective on the game than tunnel vision.
I know my skill very well: 20 seconds duration, 30 seconds cooldown. So, it's active every 10 seconds. Since the cooldown starts when you cast the spell, not when it ends, when your buff ends (after 20 seconds), you have 10 seconds of cooldown left. Therefore, I do know the skill quite well, probably even better than you do. The debuff is a reduction in movement speed.
6000+ armor and 800+ resistances mean nothing? Well, I can't do anything about it if you find it useless. It's probably because people from the Destruction faction think like you do and believe they get destroyed by the Order faction! And certainly not because of "Oh, but the Order classes are better than ours! #golem." With over 6000 armor, you have more than 150% armor. When you have more than 100% armor, it helps counter debuffs and armor penetration from your opponent, maintaining a 75% reduction in physical damage. But I suppose you wouldn't understand that.
800+% resistances allow you to have 50% resistances. Yes, it's diminishing returns, so with a debuff of 200-300, you'll only lose 10%, but it still allows you to maintain around 40% resistances quite easily. And since it's the only direct defense against Mages, 40% is pretty good.
The BO is the tank with the HIGHEST blocking potential in Destruction. It can have more than the others. I crafted a build with over 80% block. The BG and the Chosen can barely reach 50%. So, no, you're wrong. Again. The Chosen is a tank focused on parry. The BG, on the other hand, is more focused on toughness, and it can also have a lot of parry. But when it comes to blocking, the BO has 3 ways to increase it, which are all cumulative, and 2 of them also provide parry.
Does the BO's damage advantage not compensate for the lack of a single-target punt? You keep using this argument, and it makes me understand a lot about what RoR players who think they are good are like. The BO has a silence and can have a knockdown. A guard has a range of 30 feet (barely 10 meters). You can easily AoE punt a single target, though it's more complex but possible. It's funny because, according to what you're saying, it's impossible to do well with Black Orks. I wonder how we, Da Freebootaz, manage to compete with all the other guilds in the game that use mixed warbands without Black Orks. It's very likely that you are mistaken, to put it politely, because in my mind, I've insulted you countless times already.
Da Greenest! gives a 25% buff for 10 seconds, and you have time to use it. The armor buff is 100% chance. The Chosen's buff is twice less potent, and its resistance debuff is also twice less powerful than its buff. So, no, it's not the same thing. The heal is more powerful than indicated, but I agree it could use a boost. However, it's still viable and adds extra survivability.
I play as an SNB DPS. So, in fact, I defend the 2H because they are viable, and you are saying nonsense, not because I play them and feel targeted.
I also have other characters, and I enjoy experimenting with builds with a friend in my spare time. I can assure you that you don't know what you're talking about, and you are biased. This will be my last message to you. You are wasting my time. I have to translate to understand what you're saying, and I have to translate what I write to accurately represent my thoughts in French. My English is too limited for me to do it on my own.