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Re: Changelog 28/07/2015 (SC Weapons)
Posted: Wed Jul 29, 2015 5:06 am
by amputationsaw
porkstar wrote:The AoE fix is crap.
did I hear you right that you prefer aoe classes, for instance slayers using flurry under the platform of GoE to damage thse who stand on top without getting attacked?
Re: Changelog 28/07/2015 (SC Weapons)
Posted: Wed Jul 29, 2015 8:57 am
by Ghostweed
Nice patch, thx for that!

Re: Changelog 28/07/2015 (SC Weapons)
Posted: Wed Jul 29, 2015 1:03 pm
by serisoto
Don't know if it was mentioned already, but SCs now always mix up the skills on your panels. That bug already existed, but I was fine with it. Now it happens Every time. I love going to SC, but fixing my skill panels each time is crazy.
Re: Changelog 28/07/2015 (SC Weapons)
Posted: Wed Jul 29, 2015 1:06 pm
by amputationsaw
This bug exists since server was born. just use Bar 2 instead of Bar 1
Re: Changelog 28/07/2015 (SC Weapons)
Posted: Wed Jul 29, 2015 1:09 pm
by Rebuke
The bug no longer applies only too hotbar 1, it now happens too all hotbars you have slotted
Edit: And I use PlanB which shifts between bar 5-6-7.
Re: Changelog 28/07/2015 (SC Weapons)
Posted: Wed Jul 29, 2015 1:09 pm
by Halhammer
That won't work any longer
Re: Changelog 28/07/2015 (SC Weapons)
Posted: Wed Jul 29, 2015 1:10 pm
by Tiggo
use nerfed buttons to fix your icons.
Re: Changelog 28/07/2015 (SC Weapons)
Posted: Wed Jul 29, 2015 7:29 pm
by porkstar
amputationsaw wrote:porkstar wrote:The AoE fix is crap.
did I hear you right that you prefer aoe classes, for instance slayers using flurry under the platform of GoE to damage thse who stand on top without getting attacked?
I'm not sure where you heard that homes. There are lots of legitimate situations that I may want to AoE up or down.
Re: Changelog 28/07/2015 (SC Weapons)
Posted: Wed Jul 29, 2015 11:47 pm
by Xaun
Azarael wrote:As I posted in another topic, I dislike Eye Shot but have been told that to swap it with another skill on SW would kill the class' viability in T2, because it exists to be a platform for that skill. Whether this is true or not I cannot say.
Pounce is going to be OP and no mistake - I expect that to be the single skill that forces some people to back down and accept balance changes.
SL vs Bad Gas... putting such an important close-range skill on the melee squig line seems arse backwards
Order will no doubt oppose this, but I don't see why the skills can't be mirrored in place of other skills
I just can't see the logic (other than the privileged side wanting to keep their I-win toys) for not mirroring such significant game-breaking skills
Well implemented CC is a crucial tactical element to good PvP (and no-requisite anytime ranged KD is such a strong version of this), which makes it all the more odd that Order has 2 ranged KD (1 already in T2) and Destro don't ever get it
(odd too that Order have a long punt already in T2 to Destro 2x feeble punt which isn't enough to put meaningful distance between the enemy and your ally)
Even if it was mirrored, Pounce should have a cool down and should not be castable mid-air (much like you can't mount up now until you land) - what are you pushing against?
Also, is Resolute Defence meant to mean WLs can pounce with impunity?
The Rampage/Shattered Limbs combo (certainly AoE and from the same player was always far too strong not to have a mirror or counter)
I'm sure there are some Destro abilities that Order would Also like or consider op
Re: Changelog 28/07/2015 (SC Weapons)
Posted: Thu Jul 30, 2015 1:59 am
by Mez
THANK YOU 4 this newest patch. RvR was going, 3 separate scenarios were going, it's so much fun. Between the influence grind and scenario weapons, I feel like there's options now. PvP competition is looking up, guild recruitment is up ten fold. It's been a great day on the server.