Re: [SH] Ranged knock down has to go
Posted: Fri Jan 15, 2021 1:34 pm
Solution seems easy: Mirror Mara / WL and SW / SH
Warhammer Online
https://returnofreckoning.com/forum/
except you actually have like 2 aoe kds... just sayingWdova wrote: Thu Jan 14, 2021 8:04 pm Since recent changes destro had 0 ranged knockdowns and order had 2. Bright wizard one need to have ignite on target, SWs one is also low in tree, has initiate debuff component and if vengefull cooldown reduced to 10seconds.
SH one is 20s cooldown.
I dont see anything bad about destro having at least one ranged knockdon. If You want it to remove from SH, You should also need to remove one from BW or SW.
I know how pure order players feel when they need to deal with theyr own medicine![]()
Primary issue with SH getting rKD is that it is on the move, and doesn't cost anything in actuality to spec since it is the primary tree of the "on the move" build. It's a 100% boost to SH that was already performing well (although lacking some in the mid ranged department)Wdova wrote: Fri Jan 15, 2021 12:03 pm
SW ranged Knockdown is in theyr primary ranged tree along with fernster arrow and fell the weak.
I agree that SH has so many tools to maintain you need nearly whole keyboard to use it properly and some cCs should be gone( keep ranged KD)
ok here The BuildNeverever wrote: Fri Jan 15, 2021 12:38 pmDude you don't even know what you are talking about. How would you go up to 13 points on path of bouncing tree and take healdubuff at the same time ? Your post is clearly another whining post. What other reason we need to nerf SH now... This guy finds it to be the hardest class to kill on 1vs1 personally... Well well well isn't SH definately OP now ?.Zappers wrote: Fri Jan 15, 2021 12:18 pm
If I wanted to play a Squigherder I would play the Squiq as Melee up to 13 high in the middle tree and also take the KD and the Healdebuff in the right tree and a mirror to the Assault Shadow Warrior would only be more mobile ...
I know ranged KD is an annoying tool in RVR when it is not you who is firing it, but Destro has been dealing with it for more than a decade. I am sure you guys will get used to it eventually.
ok here The BuildNeverever wrote: Fri Jan 15, 2021 12:38 pmDude you don't even know what you are talking about. How would you go up to 13 points on path of bouncing tree and take healdubuff at the same time ? Your post is clearly another whining post. What other reason we need to nerf SH now... This guy finds it to be the hardest class to kill on 1vs1 personally... Well well well isn't SH definately OP now ?.Zappers wrote: Fri Jan 15, 2021 12:18 pm
If I wanted to play a Squigherder I would play the Squiq as Melee up to 13 high in the middle tree and also take the KD and the Healdebuff in the right tree and a mirror to the Assault Shadow Warrior would only be more mobile ...
I know ranged KD is an annoying tool in RVR when it is not you who is firing it, but Destro has been dealing with it for more than a decade. I am sure you guys will get used to it eventually.
U know ther are tactic in this game ? And ranged and melle typ ?Zappers wrote: Fri Jan 15, 2021 1:56 pmok here The BuildNeverever wrote: Fri Jan 15, 2021 12:38 pmDude you don't even know what you are talking about. How would you go up to 13 points on path of bouncing tree and take healdubuff at the same time ? Your post is clearly another whining post. What other reason we need to nerf SH now... This guy finds it to be the hardest class to kill on 1vs1 personally... Well well well isn't SH definately OP now ?.Zappers wrote: Fri Jan 15, 2021 12:18 pm
If I wanted to play a Squigherder I would play the Squiq as Melee up to 13 high in the middle tree and also take the KD and the Healdebuff in the right tree and a mirror to the Assault Shadow Warrior would only be more mobile ...
I know ranged KD is an annoying tool in RVR when it is not you who is firing it, but Destro has been dealing with it for more than a decade. I am sure you guys will get used to it eventually.
https://builder.returnofreckoning.com/c ... 5,5530,532 1853, 1835 & mm = & mt = 5529, 5531 & t =