Page 7 of 13

Re: WH and WE (Discussion)

Posted: Mon Nov 02, 2020 7:26 pm
by siglade
Even if talking about both WE and WH can be good and informative, people tend to forget that both don't face the same class because there is no mirror. Every fight is unique because of the player and all the different factors, why do you think there is no guide or bis gear? We have numerous choice, in the end you play how you like to play, defensive/offensive/hybrid..If you have success, it's good for you, but it won't work for everyone.

WE/WH are stealth class, if u want to be like chop/sl you are free to reroll one. You want a spot in WB ? You can have one, just show that you're worth a spot. If i'm leading a wb, i won't take someone that take a mdps spot to stay 30ft away because he is too scared to go in melee. Now if you can't stay alive in the melee it's a another story, try to talk with other to found out how they do in warband fight.

Re: WH and WE (Discussion)

Posted: Mon Nov 02, 2020 8:17 pm
by Zxul
siglade wrote: Mon Nov 02, 2020 7:26 pm If i'm leading a wb, i won't take someone that take a mdps spot to stay 30ft away because he is too scared to go in melee. Now if you can't stay alive in the melee it's a another story, try to talk with other to found out how they do in warband fight.
Lol. Since you obviously have no idea about WE/wh, well and about mdps in general for that matter, but still are posting about, what's your toons name? Nothing personal, just so that I know whose wbs to avoid.

Re: WH and WE (Discussion)

Posted: Mon Nov 02, 2020 8:36 pm
by siglade
Zxul wrote: Mon Nov 02, 2020 8:17 pm
siglade wrote: Mon Nov 02, 2020 7:26 pm If i'm leading a wb, i won't take someone that take a mdps spot to stay 30ft away because he is too scared to go in melee. Now if you can't stay alive in the melee it's a another story, try to talk with other to found out how they do in warband fight.
Lol. Since you obviously have no idea about WE/wh, well and about mdps in general for that matter, but still are posting about, what's your toons name? Nothing personal, just so that I know whose wbs to avoid.
Like i said 'IF' so no worries :lol: It's a bit biased to say i have no idea about WH/WE because i wouldn't talk if i didn't play it.

Re: WH and WE (Discussion)

Posted: Mon Nov 02, 2020 9:53 pm
by MedV
Please stay on topic of this post. Please stop fighting with each other.

Would love to hear some ideas about making WH/WE useful in whatever way!

Stop going at it fellow WE/WH and come together to better improve the class.

Re: WH and WE (Discussion)

Posted: Mon Nov 02, 2020 10:22 pm
by siglade
MedV wrote: Mon Nov 02, 2020 9:53 pm Stop going at it fellow WE/WH and come together to better improve the class.
Make the gear balanced should be the first step to improve both wh/we :D

Both have issues from tactic/tree/ability but in first the stat on gear is bad. If you don't see why i say this, look at the armor bonus sov on WE then compare it with other medium class or compare 3p warlord with other... Same issue on sov, shoud be offensive but too much useless defensive stat on it.

Re: WH and WE (Discussion)

Posted: Mon Nov 02, 2020 11:00 pm
by Hardkoar
siglade wrote: Mon Nov 02, 2020 6:54 pm
nat3s wrote: Mon Nov 02, 2020 6:38 pm IMO:
Give both a melee snare, but remove their knockdowns(!)
Remove kd ? :shock:
This right there shows you the state of people talking about classes they don't play and further more don't understand. When ideas like these reach the balance team u end up with **** up classes that make ppl quit without a second thought.

Re: WH and WE (Discussion)

Posted: Mon Nov 02, 2020 11:28 pm
by siglade
Hardkoar wrote: Mon Nov 02, 2020 11:00 pm
siglade wrote: Mon Nov 02, 2020 6:54 pm
nat3s wrote: Mon Nov 02, 2020 6:38 pm IMO:
Give both a melee snare, but remove their knockdowns(!)
Remove kd ? :shock:
This right there shows you the state of people talking about classes they don't play and further more don't understand. When ideas like these reach the balance team u end up with **** up classes that make ppl quit without a second thought.
Instead of saying ppl talk about class they don't play, wait to know why he think it's better to remove kd for a melee snare. listen and try to understand rather than thinking that you know everything better than others won't hurt.

tbh back two year ago, i was one of the WE who was against the changes made by Azarael and who pushed for the removal of the changes on the aoe.

Re: WH and WE (Discussion)

Posted: Tue Nov 03, 2020 12:55 am
by Hardkoar
siglade wrote: Mon Nov 02, 2020 11:28 pm
Hardkoar wrote: Mon Nov 02, 2020 11:00 pm
siglade wrote: Mon Nov 02, 2020 6:54 pm

Remove kd ? :shock:
This right there shows you the state of people talking about classes they don't play and further more don't understand. When ideas like these reach the balance team u end up with **** up classes that make ppl quit without a second thought.
Instead of saying ppl talk about class they don't play, wait to know why he think it's better to remove kd for a melee snare. listen and try to understand rather than thinking that you know everything better than others won't hurt.

tbh back two year ago, i was one of the WE who was against the changes made by Azarael and who pushed for the removal of the changes on the aoe.
If you can't understand why removing a KD from we/wh is the worst idea in the history of terribad ideas, there's no point discussing this any further.

Re: WH and WE (Discussion)

Posted: Tue Nov 03, 2020 1:21 am
by Krima
Meele Snare to both WH/WE is the best idea here.

Re: WH and WE (Discussion)

Posted: Tue Nov 03, 2020 4:18 am
by abezverkhiy
And a ranged combo generator too. A slow cast or some cooldown or both but a least an option for not staying idle while storming lord rooms or bottom floors