Call to the development team

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diedrake
Posts: 411

Re: Call to the development team

Post#61 » Thu Nov 05, 2020 1:31 am

Rekoom wrote: Thu Nov 05, 2020 12:01 am
Charon wrote: Wed Nov 04, 2020 10:26 pm
Twick wrote: Wed Nov 04, 2020 6:12 pm

Very sure, meni ranged SH nut hugging their dps shammies while trying to gank. And who wouldn't want to go mSH you get like 6k armor while being an aoe melee dps. You guys have entire parties roaming while only like 1 wb or 2 defends a keep. You need to get people to play with the band instead of being a solo artist.


Again I've never seen so many rSH, dmg healers and DoKs, 2h tanks, and WEs on destro.



I honestly believe Order would lose a lot more often if destro just slapped on the right builds and were semi organized.
:shock: :shock: :shock: :shock: (can you pls copy paste this here viewtopic.php?f=14&t=41918..i want to see flames from desies forum warriors ;)

And about rsh
Dear desies ..do you realy think that possibile buff to range build will not afect/nerf other aspects of this class. Look how old SW players asses changes to their class... Be careful what you wish for.
You can stop parroting other posters now.

rSH needs a buff because Destro needs an equivalent to BHA damage which is completely absent atm.

Regarding people playing in small groups yes, it's true and I don't think anyone is blind to that fact. Perhaps it is a result of not being able to push forts rather than a cause though? Why suffer pushing zones for 0 gains when you can have some fun in the lakes and farm more renown killing Order players trying to get to their keep for that sweet defense bag roll.
Oh? Does this mean if devs revamp the rsh... I could actually play the sh as it was ment to be??? A rdps??? Hmmm mabe then i may take mine out of retirement, but then meatball spec would have to drop a notch, you know, sense meatball spec is technically the offspec of the sh... I know shocking :P
Fenaal- SM 40/84
Fanaal- CH 40/7x

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Rekoom
Posts: 109

Re: Call to the development team

Post#62 » Thu Nov 05, 2020 1:49 am

I don't see why you'd need to tone down mSH if rSH becomes viable. What kind of thought process is this? It's not like you can play both at the same time. If your underlying complaint is mSH then you'll be happy to see quite a few squiggies go range again.
Rekoom - 80+ BO

Twick
Posts: 37

Re: Call to the development team

Post#63 » Thu Nov 05, 2020 3:00 am

I'm a SH I want 3 viable aoe city specs! No, 4!



Give Order another aoe melee dps since Destro has 1 more than Order.

Put barrage in assault tree, turn on cooldown off sweeping strikes for SW.

Rekoom
Posts: 109

Re: Call to the development team

Post#64 » Thu Nov 05, 2020 6:44 am

Feel free to present your proposals to the team, not like it's me you need to convince.

That being said mDPS all compete for the same spots and aSW aren't replacing Slayers so I guess you'd be making it harder for WL to have a spot as aoe dps in case aSW gets a meta aoe build?
Rekoom - 80+ BO

Twick
Posts: 37

Re: Call to the development team

Post#65 » Thu Nov 05, 2020 7:18 am

Rekoom wrote: Thu Nov 05, 2020 6:44 am Feel free to present your proposals to the team, not like it's me you need to convince.

That being said mDPS all compete for the same spots and aSW aren't replacing Slayers so I guess you'd be making it harder for WL to have a spot as aoe dps in case aSW gets a meta aoe build?
Just like how mSH made it harder for Choppas and Marauders to find groups? What?

If you are going to give Destro a new viable aoe city ranged dps, you gotta reciprocate on Order.


Destro has one extra aoe melee in the form of SH versus SW. SW has a .... semi useful build for aoe and ranged and no other aoe builds. SH has a useful build for aoe that is melee and no other aoe builds.


You guys cry for balance, someone presents an idea and you cry about that?

Destro has 1 more viable melee, Order has 1 more viable ranged sort of now. Isn't that where the discrepancy is?

What would you like to see as far as balance?

Seravajan
Posts: 160

Re: Call to the development team

Post#66 » Thu Nov 05, 2020 11:23 am

Order has three viable rDPS, while Destru seems to have only one somewhat viable rDPS (Magus). Another of these rDPS (SH) performs better in melee and the third rDPS (Sorc) is lacking in utility and defensives.

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Orgruk
Posts: 251

Re: Call to the development team

Post#67 » Thu Nov 05, 2020 11:44 am

Magus ... I know I've heard this name before, but can't remember when and where. :lol:
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My Choppa/Slayer proposals : Better Rage > GTDC replacement > Balance

Seravajan
Posts: 160

Re: Call to the development team

Post#68 » Thu Nov 05, 2020 12:00 pm

Orgruk wrote: Thu Nov 05, 2020 11:44 am Magus ... I know I've heard this name before, but can't remember when and where. :lol:
I see more Magus than Sorcs around. Most time I'm the only sorc in SCs.

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Sundowner
Posts: 468

Re: Call to the development team

Post#69 » Thu Nov 05, 2020 3:01 pm

How is sorc not viable rdps?

Twick
Posts: 37

Re: Call to the development team

Post#70 » Thu Nov 05, 2020 3:39 pm

Seravajan wrote: Thu Nov 05, 2020 11:23 am Order has three viable rDPS, while Destru seems to have only one somewhat viable rDPS (Magus). Another of these rDPS (SH) performs better in melee and the third rDPS (Sorc) is lacking in utility and defensives.
Then you have to give Order a viable melee

I mean destro players seem to think "balance" means "give me an unfair advantage"

but hey I guess a fair fight to destro players is unfair, maybe that is why the whole new influx of players on destro side love to gank and roam and when an actual fight comes up they quit at the first sign of adversity.



But tell me more about your city win ratio

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