Re: 1 star IC
Posted: Tue Sep 29, 2020 11:12 am
My Slayer dies in 2 secs when going through door at a Fort 9 times out of 10, especially if enraged, if not enraged then hits about as hard as a SM.
The point is when order defend rampage is a huge difference , it cuts though tanks regardless of what they do. You can not get to them to shatter etc.Gurf wrote: Tue Sep 29, 2020 11:12 am My Slayer dies in 2 secs when going through door at a Fort 9 times out of 10, especially if enraged, if not enraged then hits about as hard as a SM.
Hm.... you must not play destro much. And if you have not noticed it appears that both realms run zergs, it kind of how the game is set up. As far I can tell, if destro can commit to over 24hr impossible push for reik fort, it shows determination. All I saw really this pass weekend is fort farming which involved throwing zones until destro got tiered of the none sense. Do you feel enough competitiveness in regards to forts defense on your part? Wouldn't you like for destro to be able to actually get in a little for a good fight instead of insta melt at the door way?Wam wrote: Tue Sep 29, 2020 12:52 am should rename the thread to
order pride is stronger than destro pride discuss?
Order will generally lose to dumb mistakes or weak plays from themselves
Destro will generally lose to self serving interest and morale/emo issues when things don't go their way... there's a reason why GM's had to keep a eye on the fort throwing on destro side alot and the public encouragement of it in region chats. For the most part order will spite themselves to spite destro and don't care about throwing for rank of city for gear progression most of them already progressed a long time... they have more natural realm pride anytime they can stick it to destro lol... destro would sell their grandmother for a few sovereign. Just different sub culture/mentalities.
Destro's spirit is easier to break in forts than order's... where destro can't rely on pure mass zerging as their go to stratergy
Destro is generally slightly more organised and better in open, and order take more advantage of their strengths in siege. It's pretty even just a bit of precision is missing from destro in siege and then come out the emo/edgelords when things don't go to plan and rage quit.
Quarry was nice earlier![]()
There's a lot of truth to that. When it comes to ORvR there's no such thing as an even playing field. Even if you have complete parity with your opponent, one or both of you are likely to get reinforcements at any given moment. I'm sure we've all been in fights where your side was fighting fairly equal forces, and winning, and then all the sudden the other side gets a big influx of players and you get wiped. Or vice versa. It's just part of ORvR.TreefAM wrote: Wed Sep 30, 2020 2:05 pm There's nothing competitive about forts.
You want competitive rvr? Set it up with another guild and go fight it out in empty zones.
Keep telling yourself that so you don’t need to address your own issues. Try playing Order sometime and counting the Slayers properly AoE bombing the door pushes. Most of Order doesnt even push.Acidic wrote: Tue Sep 29, 2020 10:56 am I’m a strong believer in that destroy ability to push forts is caused by some of the issues raised here but additionally by
A) knobs - one your guard with no icd
B) slayer rampage from behind a tank wall(no ability to shatter, moral dump can not clear slayers after nerf)
These two issues are big difference when destro pushes and not a factor in order pushes
And yes rampage = root of all evil
The thing is that range defintly has its impact and rightfully so, however Slayers on the side behind the tank wall are a bigger problem for the tanks pushing for Destro. That rampage ignores block and parry and makes guard damage undefendable is kind of guaranteed serious contribution to Destro issues pushing forts.CountTalabecland wrote: Wed Sep 30, 2020 3:35 pmKeep telling yourself that so you don’t need to address your own issues. Try playing Order sometime and counting the Slayers properly AoE bombing the door pushes. Most of Order doesnt even push.Acidic wrote: Tue Sep 29, 2020 10:56 am I’m a strong believer in that destroy ability to push forts is caused by some of the issues raised here but additionally by
A) knobs - one your guard with no icd
B) slayer rampage from behind a tank wall(no ability to shatter, moral dump can not clear slayers after nerf)
These two issues are big difference when destro pushes and not a factor in order pushes
And yes rampage = root of all evil
Its maybe 1/10 the amount of RDPS bombing with free dps from the back because Destro doesnt have much counter ranged dps. If Slayer was so OP in this setting everyone would play it.
Destro lacks adequate numbers of RDPS inside the lords room. That is the backbone of Order’s fort strategy attacking or defending. The number of MDPS is pretty insignificant in comparison, especially for the purpose of killing tanks.
Are Slayers and rampage good, yes, are they the all powerful boogeyman you make them out to be, no.