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Re: [DEV DIARY #2]

Posted: Wed Jun 03, 2015 1:30 pm
by Tiggo
so magus can warp complete groups in the keep to the outside again like in the early days? :)

Re: [DEV DIARY #2]

Posted: Wed Jun 03, 2015 1:41 pm
by drmordread
Look at you all worrying :)
No matter what, whatever state t2 is in at release, the good players will figure out how to play. When I say good, i do not mean people that can PvP. I mean Players, people that see how a game is bugging and work around the bugs and still have fun.
When RoR first came on there were sooooooo many bugs. Still did not stop us from playing.

SO....

No matter what is released **I** will be happy, **I* will be thankful, **I** will play and have fun, **I** will wait patiently for bug fixes :)

Re: [DEV DIARY #2]

Posted: Wed Jun 03, 2015 1:51 pm
by Tesq
Yea, not like an alpha must end when t2 is relase. Ror can stay in alpha until even t4 is finished. Everything need to be test firstly so alpha is required. I just see as main priority the group fix, that's the only part that make then game hard atm for new ppl or in mass situation.

Re: [DEV DIARY #2]

Posted: Wed Jun 03, 2015 2:03 pm
by normanis
are there some conditions to attack enemy keep? for example desys attack oder keep and order same time attack desys keep. do defenders get zone lock same as keep attackers? also when u die in pvp area u will respawn in keep or warcamp?

Re: [DEV DIARY #2]

Posted: Wed Jun 03, 2015 2:10 pm
by KarlFranz
tyvm for all the dev's that make this possible, tyvm!!!!!

Re: [DEV DIARY #2]

Posted: Wed Jun 03, 2015 2:25 pm
by WookieeMario
Woo, Finally I can sneak inside with my Witch Elf ^^

Re: [DEV DIARY #2]

Posted: Wed Jun 03, 2015 2:28 pm
by Tiggo
Oxygene wrote:Wow that's sounds really nice, i think i starting to comming back. I hope ''soon" is not going to be half-year or year like always. thanks and keep up devs.
Tiggo wrote:so magus can warp complete groups in the keep to the outside again like in the early days? :)
forgot about deamonology or changing magus till t4 ;)

didnt remember at what level that was possible, sorry :)

Re: [DEV DIARY #2]

Posted: Wed Jun 03, 2015 2:49 pm
by astthar
NICEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE, NOT WORDS TO DECRIBE, and sry for the caps, but was needed, if not ask too much fix the pq , we love pq too

Re: [DEV DIARY #2]

Posted: Wed Jun 03, 2015 2:55 pm
by Taursen
OMG MOM get the camera!!! OMG TIER 2, ok memes aside.

very nice work on the trailer, I like when trailer show a little bit of gameplay instead of a cinematic clip which is what you guys achieved, all aboard the hype gyro-copter and prepare for...(Dramatic music) TIER 2!!!

Re: [DEV DIARY #2]

Posted: Wed Jun 03, 2015 4:45 pm
by herrmarek
got 2 question, devs:
it is good to open new tiers, but
how far are you with parties and warbands?
and how far are you with careers(talis making etc.) - this is not for priority, just i am curious