SCs are safer than risking going in open rvr . So people know and use group scs to farm rr emblems and such . is funny people asking why grp scs take longer the answer is easier , most people play sc not to be competitive but for for a easy fast fun game .Aurandilaz wrote:I honestly wonder why people still bother with grouping for Scs? Vast majority of time you will just farm pugs, if you want 6v6 action you queue for a specific scenario or organized it beforehand to make sure the other realm has some 6man also online.
Sure, some people join Scs looking for "fights", but for many, the reason to join SC is to get emblems; the renown gain from scs is pretty weak.
If I want fights, I do oRvR in guild WB. If I'm doing scs, I'll just be pugging and doing what I can to either get emblems or maximize dbs by hitting lowbies.
When u stumble in a sc as pugger or even duo u never know what u gonna find maybe u get luck and players can work together other times its benny hill time .
Now when u join that scs as pugger duo , and u see same names of x6 40s , and u know what they are , a premade u say **** it, most people either afk or die like gremlins after a sun bath .
This happen 1,2 maybe 3 times , but eventualy people say **** it and que for pug sc . not like pug sc is safe of benny hill momments bad match making but is where u can get most fun as solo, duo player .
In a ideal world 6 mans should be forced to play only agaisnt other 6 mans in the 6 man scs but , alas it never gonna happen so is moot point .