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Re: [Split] Marauder discussion

Posted: Fri Oct 16, 2015 10:26 pm
by Coryphaus
Azarael wrote:
I'm assuming nobody will object. Done.


Click here to watch on YouTube

Re: [Split] Marauder discussion

Posted: Fri Oct 16, 2015 10:51 pm
by Tesq
swap a rank for a skill dosent change nothing it only balance lower tier situation, it dosent really change the end game meta

Re: [Split] Marauder discussion

Posted: Fri Oct 16, 2015 10:53 pm
by Ungrin
Right, let's start with Chop Fasta and maybe moving Rampage out of Slayer's tree and mirroring the AP ability to slayers and giving Choppas their armor debuff back. I think it's a good start.. they have no use for 2 heal debuffs

Re: [Split] Marauder discussion

Posted: Fri Oct 16, 2015 10:58 pm
by Coryphaus
Ungrin wrote: Choppas their armor debuff back.
'
what armor debuff?

Re: [Split] Marauder discussion

Posted: Fri Oct 16, 2015 11:02 pm
by Ungrin
Coryphaus wrote:
Ungrin wrote: Choppas their armor debuff back.
'
what armor debuff?
The choppa used to have an armor debuff when the class was actually good. It was a huge armor debuff that actually did a ton of damage and stacked. Once the warhammer devs saw that this ability was used really often on the class, they removed it and gave it a new mechanic. The ability you now know as "Can't stop da chop!" was actually the armor debuff. It's now a heal debuff. It's a shame because the choppa's counter to SL / ID was this armor debuff. The choppa could just outright kill the slayer so noone complaind about SL. Now that choppas damage is gimped compared to slayer it makes SL seem very OP.

Re: [Split] Marauder discussion

Posted: Fri Oct 16, 2015 11:10 pm
by Coryphaus
Ungrin wrote:
Coryphaus wrote:
Ungrin wrote: Choppas their armor debuff back.
'
what armor debuff?
The choppa used to have an armor debuff when the class was actually good. It was a huge armor debuff that actually did a ton of damage and stacked. Once the warhammer devs saw that this ability was used really often on the class, they removed it and gave it a new mechanic. The ability you now know as "Can't stop da chop!" was actually the armor debuff. It's now a heal debuff. It's a shame because the choppa's counter to SL / ID was this armor debuff. The choppa could just outright kill the slayer so noone complaind about SL. Now that choppas damage is gimped compared to slayer it makes SL seem very OP.

dam that sound really cool i guess i wasnt around for that change

on one hand give up the hdbuff but get this massive stacking armor debuff? hmmm id defiantly try it


but wounldnt/didnt this make cutting claw pointless?

Re: [Split] Marauder discussion

Posted: Fri Oct 16, 2015 11:10 pm
by Euan
Ungrin wrote:
Coryphaus wrote:
Ungrin wrote: Choppas their armor debuff back.
'
what armor debuff?
The choppa used to have an armor debuff when the class was actually good. It was a huge armor debuff that actually did a ton of damage and stacked. Once the warhammer devs saw that this ability was used really often on the class, they removed it and gave it a new mechanic. The ability you now know as "Can't stop da chop!" was actually the armor debuff. It's now a heal debuff. It's a shame because the choppa's counter to SL / ID was this armor debuff. The choppa could just outright kill the slayer so noone complaind about SL. Now that choppas damage is gimped compared to slayer it makes SL seem very OP.
It doesnt' seem OP, it is over the top.

Re: [Split] Marauder discussion

Posted: Fri Oct 16, 2015 11:18 pm
by Tesq
make no sense, shatter limbs is an aoe skill a st armor debuff it isne't really comparable , even more if you need to give away your heal debuff,
Choppa need a pounce not an armor debuff, if slayer have a wounds debuff like mara, choppa need a pounce like a wl.
The aoe pull is the best candidate to be replace, but sadly we cannot change client things and so we should start by move things around.

unless aza said is alredy possible/time for add things to client, that way we could just create skills more or less mirrored to other

Re: [Split] Marauder discussion

Posted: Sat Oct 17, 2015 2:23 am
by Uchoo
Ungrin wrote:Right, let's start with Chop Fasta and maybe moving Rampage out of Slayer's tree and mirroring the AP ability to slayers and giving Choppas their armor debuff back. I think it's a good start.. they have no use for 2 heal debuffs
It would be very hard to compare Choppas and Slayers while Slayers have Shatter Limbs and Inevitable Doom. Sure, you won't see ID until tier 3 but Shatter Limbs is mirrored to the melee Squig Herder.. You could compare it to Chop Fasta! but that has a 2 minute cooldown.

Beyond that crazy Slayer utility, you might talk about Push For More but I don't think that's AS large in the grand scheme of things.

Re: [Split] Marauder discussion

Posted: Sat Oct 17, 2015 2:52 am
by Coryphaus
melee herder is bad very few squigs ever waste points getting bad gas

yeah every ordo mdps getting 50% aa haste is ridiculous