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Rift and Magnet

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Gobtar
Posts: 799

Re: Rift and Magnet

Post#51 » Tue Dec 08, 2015 4:17 pm

Renork wrote:
Considering Peterpan and I both played Magi as our main, I would say we have a leg up on most of the random people who comment about the class itself, yourself included.
Yet after all this time, you didn't know you could mask dots, interesting...Try harder at being relevant or better yet stop derailing threads.
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Renork
Posts: 1208

Re: Rift and Magnet

Post#52 » Tue Dec 08, 2015 4:19 pm

Gobtar wrote:
Renork wrote:
Considering Peterpan and I both played Magi as our main, I would say we have a leg up on most of the random people who comment about the class itself, yourself included.
Yet after all this time, you didn't know you could mask dots, interesting...Try harder at being relevant or better yet stop derailing threads.
You come to this thread with nothing to contribute but to say I don't know how to mask dots because I mentioned WP's can cleanse without even trying by simply slotting a tactic and spamming purify every 5s? and not only that, but you bring in a sorc's WoP into the conversation? How blatantly dumb can you get?

It sounds like the only one being irrelevant and derailing this thread is you. Stop posting.

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peterthepan3
Posts: 6509

Re: Rift and Magnet

Post#53 » Tue Dec 08, 2015 4:21 pm

Mez wrote:Speccing magus or engineern rift IS what makes them gimp. Otherwise they are fine in decent hands. Stop listening to the bad players you carry that complain about being useless. It's definitely not the class.
This here is the kind of comment that irks me, and offers nothing to the thread.
Speccing rift is what makes taking a Magus to ANY group of ANY kind worthwhile. Speccing ANYTHING else will contribute nothing to the team, as EVERY other RDPS can do the burst/dmg roles much better.

"They are fine in decent hands"
If by "fine" you mean 'can perform okay, but still you would be doing a better job playing any other class and you must put in 2x as much effort to gauge the results of an average sorc/sh' - then okay.

I knew you could mask dots, but that means nothing. Are you seriously suggesting that the Magi's job is to mask the dots of other classes? If that is the case, what is the point of the Magus at all, or even giving these dots damage?
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Renork
Posts: 1208

Re: Rift and Magnet

Post#54 » Tue Dec 08, 2015 4:22 pm

peterthepan3 wrote:
Mez wrote:Speccing magus or engineern rift IS what makes them gimp. Otherwise they are fine in decent hands. Stop listening to the bad players you carry that complain about being useless. It's definitely not the class.
This here is the kind of comment that irks me, and offers nothing to the thread.
Speccing rift is what makes taking a Magus to ANY group of ANY kind worthwhile. Speccing ANYTHING else will contribute nothing to the team, as EVERY other RDPS can do the burst/dmg roles much better.

"They are fine in decent hands"
If by "fine" you mean 'can perform okay, but still you would be doing a better job playing any other class and you must put in 2x as much effort to gauge the results of an average sorc/sh' - then okay.

I knew you could mask dots, but that means nothing. Are you seriously suggesting that the Magi's job is to mask the dots of other classes? If that is the case, what is the point of the Magus at all, or even giving these dots damage?
Well obviously our role is to mask dots and you need to stop derailing this thread now :lol:


Edit: Also, notice how those that say "the class is good in certain hands" never touch the class? How clever.
Last edited by Renork on Tue Dec 08, 2015 4:25 pm, edited 1 time in total.

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Toldavf
Posts: 1586

Re: Rift and Magnet

Post#55 » Tue Dec 08, 2015 4:24 pm

peterthepan3 wrote:
Mez wrote:Speccing magus or engineern rift IS what makes them gimp. Otherwise they are fine in decent hands. Stop listening to the bad players you carry that complain about being useless. It's definitely not the class.
This here is the kind of comment that irks me, and offers nothing to the thread.
Speccing rift is what makes taking a Magus to ANY group of ANY kind worthwhile. Speccing ANYTHING else will contribute nothing to the team, as EVERY other RDPS can do the burst/dmg roles much better.

"They are fine in decent hands"
If by "fine" you mean 'can perform okay, but still you would be doing a better job playing any other class and you must put in 2x as much effort to gauge the results of an average sorc/sh' - then okay.

I knew you could mask dots, but that means nothing. Are you seriously suggesting that the Magi's job is to mask the dots of other classes? If that is the case, what is the point of the Magus at all, or even giving these dots damage?

Biggest problem is the burst a sorc dots you and in 5 seconds a spikes coming so you have to act now to avoid death.

A magus starts dotting you and you have time to consider what to do about it.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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Nishka
Suspended
Posts: 1057

Re: Rift and Magnet

Post#56 » Tue Dec 08, 2015 4:25 pm

Renork, it's hard to take seriously the well-known forum troll. Just saying. :)
The guy a few posts above is right: there are usually many dots and debuffs on enemy that can efficiently cover magus dots. Also note that most magus dots have either low cd or none at all.
The main aoe dot pandemonium for example has 0 cd so even when it gets cleansed you just instantly recast it.
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"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld

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Renork
Posts: 1208

Re: Rift and Magnet

Post#57 » Tue Dec 08, 2015 4:26 pm

Nishka wrote:Renork, it's hard to take seriously the well-known forum troll. Just saying. :)
The guy a few posts above is right: there are usually many dots and debuffs on enemy that can efficiently cover magus dots. Also note that most magus dots have either low cd or none at all.
The main aoe dot pandemonium for example has 0 cd so even when it gets cleansed you just instantly recast it.

Um pandemonium has a 5s CD. LOL, and I'm a troll?

Let me help educate you.

GM and BT are the only two dots that have no cooldown.

IF has a 10s CD
Pand has a 5s CD
WH has a 20s CD and is useless without the 15% tactic.
Last edited by Renork on Tue Dec 08, 2015 4:28 pm, edited 1 time in total.

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Nishka
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Posts: 1057

Re: Rift and Magnet

Post#58 » Tue Dec 08, 2015 4:28 pm

Renork wrote:
Nishka wrote:Renork, it's hard to take seriously the well-known forum troll. Just saying. :)
The guy a few posts above is right: there are usually many dots and debuffs on enemy that can efficiently cover magus dots. Also note that most magus dots have either low cd or none at all.
The main aoe dot pandemonium for example has 0 cd so even when it gets cleansed you just instantly recast it.

Um pandemonium has a 5s CD. LOL, and I'm a troll?
http://warhammeronline.wikia.com/wiki/Pandemonium
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"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld

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TenTonHammer
Posts: 3806

Re: Rift and Magnet

Post#59 » Tue Dec 08, 2015 4:30 pm

Renork wrote: Um pandemonium has a 5s CD. LOL, and I'm a troll?

Let me help educate you.

GM and BT are the only two dots that have no cooldown.

IF has a 10s CD
Pand has a 5s CD
WH has a 20s CD and is useless without the 15% tactic.

I think hes thinking of pandemonium with endless pandemonium tactic and even then its 50/50 for it fo be 0s
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Renork
Posts: 1208

Re: Rift and Magnet

Post#60 » Tue Dec 08, 2015 4:30 pm

Nishka wrote:
Renork wrote:
Nishka wrote:Renork, it's hard to take seriously the well-known forum troll. Just saying. :)
The guy a few posts above is right: there are usually many dots and debuffs on enemy that can efficiently cover magus dots. Also note that most magus dots have either low cd or none at all.
The main aoe dot pandemonium for example has 0 cd so even when it gets cleansed you just instantly recast it.

Um pandemonium has a 5s CD. LOL, and I'm a troll?
http://warhammeronline.wikia.com/wiki/Pandemonium

Uh...I can't tell if you're for real or if you are trolling me now.

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