Re: Best duo?
Posted: Sat Oct 03, 2015 8:58 pm
Hey abolition. It's blurry from all or nothing.
THIS ^^^^ x9000Twyxx wrote:SW/AM
Abolition wrote:I remember a duo [...] that would hold up multiple warbands.
Fourtons and Fivetons - the WP/IB duo.
Indeed. My BS-detector is going nuts lol.Sulorie wrote:Abolition wrote:I remember a duo [...] that would hold up multiple warbands.
Fourtons and Fivetons - the WP/IB duo.
Impressive
AM+SW kite away, kill BG first(verry quickly), than mara. Hands down.Jaycub wrote:BG+Mara without question, nothing on order can come close either.
And if the Mara gets a pull?Vdova wrote:AM+SW kite away, kill BG first(verry quickly), than mara. Hands down.Jaycub wrote:BG+Mara without question, nothing on order can come close either.
AM+SW means verry variable kitting CCs. If mara gets pull, than A) catch SW - SW self punt+snare mara and BGSatarial wrote:And if the Mara gets a pull?Vdova wrote:AM+SW kite away, kill BG first(verry quickly), than mara. Hands down.Jaycub wrote:BG+Mara without question, nothing on order can come close either.
Except the BG can catch the AM no problem. And then proceed to absolutely murder it. 100% disrupt on a BG is an extremely easy feat. Along with infinite AP and +30% movement speed. I've done this. And let's face it, a SW isn't going to kill a good BG either. Dots? Whatever. My M1 clears it away, heals me, and gives me AP. I catch you when you mess up kiting, and you die. My main, and essentially only thing I ever played, was a BG. Badlands server.Vdova wrote:
AM+SW means verry variable kitting CCs. If mara gets pull, than A) catch SW - SW self punt+snare mara and BG
B) catch AM, AM will AOE knockback. Both will result AMs AOE snare on the ground and perma snare for BG from SW singletarget snare.
You cant kill what you cant catch. Ranged Duo is always better than melee duo.
neviirien wrote:Except the BG can catch the AM no problem. And then proceed to absolutely murder it. 100% disrupt on a BG is an extremely easy feat. Along with infinite AP and +30% movement speed. I've done this. And let's face it, a SW isn't going to kill a good BG either. Dots? Whatever. My M1 clears it away, heals me, and gives me AP. I catch you when you mess up kiting, and you die. My main, and essentially only thing I ever played, was a BG. Badlands server.Vdova wrote:
AM+SW means verry variable kitting CCs. If mara gets pull, than A) catch SW - SW self punt+snare mara and BG
B) catch AM, AM will AOE knockback. Both will result AMs AOE snare on the ground and perma snare for BG from SW singletarget snare.
You cant kill what you cant catch. Ranged Duo is always better than melee duo.
I'm surprised. Someone else that actually understands. You sir, get a high five.Coryphaus wrote:
Indeed you can use HTL while using the hate that you gain to either use SoR or bolstering anger to mitigate the dmg you take and close the distance, its not that hard to deal with ranged kiters as bg