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Re: Why SnB WP feels unplayable

Posted: Thu Mar 12, 2026 10:40 am
by krumhur
Mortgrimm wrote: Thu Mar 12, 2026 8:29 am What if ...
Get rid of shield. Make middle (melee group healer with low dmg) and right tree 2h (pure dps with low heal, only st), left tree book.
Let the healing abilities in middle tree scale with willpower instead of str.
Give the middle tree healing a dmg part or requirement to hit someone in 5-10ft range.
This will prevent 2h dps to take the extra healing cause it doesn´t scale with str anymore. Also it has no point for book priest cause they need to be in close combat.
The double heal debuff is a death sentence in this build. Maybe rethink this.
And if u add the suggestions Tesq made ...
This just came up as i thought how to separate all 3 builds.
That's tons of work, abnormous if you consider the itemization involved and the many sets dedicated to the shield spec.

At this point the best solutions are the ones that fix the spec without requiring too much work for the Devs. The small fix applied with last patch hints at the fact that, at the moment at least, they don't want to scrap the whole build.

Re: Why SnB WP feels unplayable

Posted: Thu Mar 12, 2026 10:49 am
by Mortgrimm
I know it´s a lot work.
I also remember with the ability rework and healer patch they wanted to make 3 different builds work. We have 2 now.
My idea was just an idea without taking any amount of work into account. On the other hand these healing abilities have already the dmg part on it, just make them scale with willpower. But ofc u need to hit someone to get the healing done.
But ... if this is possible, they will create 3 unique builds. And then u must decide what u wanna play.
Or just fix the shield build to what it was before. If this is easier. Atm it´s just not playable.

PS. Yes, they also need to create a 2h weapon with willpower and heal crit and some other useful procs.