Re: [Slayer] DPS Rework Wishlist
Posted: Wed Nov 12, 2025 8:33 am
Two ideas.
1. Tactic: Legbreaker
Flurry now gains a 20% chance to snare any opponent it hits, reducing the victim's run speed by 20% for 5 seconds.
Basically, a weaker version of DoK's covenant of celerity skill to give SL better utility. This could replace Rampage, which is a useless skill anyway. Yes, it's a spammable snare but it's still much weaker than CoC and occupies a tactic slot.
2. Skill: No Escape rework
You frantically lash out at everything nearby for up to 6 seconds, dealing 207 damage every 2 seconds to all enemies within 25 feet. Each time you deal damage, you'll randomly pull one of the victims in towards you.
GTTC, without the speed buff to make it palatable to the devs. Because SL needs more battlefield control, but a pounce wouldn't fit dwarves. Balance-wise it should be fine because it's still weaker than the Destro version.
1. Tactic: Legbreaker
Flurry now gains a 20% chance to snare any opponent it hits, reducing the victim's run speed by 20% for 5 seconds.
Basically, a weaker version of DoK's covenant of celerity skill to give SL better utility. This could replace Rampage, which is a useless skill anyway. Yes, it's a spammable snare but it's still much weaker than CoC and occupies a tactic slot.
2. Skill: No Escape rework
You frantically lash out at everything nearby for up to 6 seconds, dealing 207 damage every 2 seconds to all enemies within 25 feet. Each time you deal damage, you'll randomly pull one of the victims in towards you.
GTTC, without the speed buff to make it palatable to the devs. Because SL needs more battlefield control, but a pounce wouldn't fit dwarves. Balance-wise it should be fine because it's still weaker than the Destro version.