1. Scenario matchmaker needs to not spawn unless there is at least 1 healer on each side.
2. The match should not start until at least 1 healer has loaded into the scenario and moved around on each side. Let the counter stay at 1 minute while people wait.
This change to handing out quitter debuffs to players being spawn camped because they don't want to feed a premade or lack healers is so laughably short-sighted its hard to fathom.
If you RoR devs don't want to or don't know how to code in #1 and #2, the two biggest requests to fix your matchmaker, then just say "we don't want to/don't know how/don't have the time" and just leave it as is. stop trying to fix it in a roundabout way - you're only making it worse.
Patch Notes 11/07/2024
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Re: Patch Notes 11/07/2024
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable
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Re: Patch Notes 11/07/2024
I fully agree.Detangler wrote: Sat Jul 13, 2024 3:11 am 1. Scenario matchmaker needs to not spawn unless there is at least 1 healer on each side.
2. The match should not start until at least 1 healer has loaded into the scenario and moved around on each side. Let the counter stay at 1 minute while people wait.
This change to handing out quitter debuffs to players being spawn camped because they don't want to feed a premade or lack healers is so laughably short-sighted its hard to fathom.
If you RoR devs don't want to or don't know how to code in #1 and #2, the two biggest requests to fix your matchmaker, then just say "we don't want to/don't know how/don't have the time" and just leave it as is. stop trying to fix it in a roundabout way - you're only making it worse.
The addition to even more barriers, the pulling back of guards and the quitter debuff changes makes me think the devs want to punish the inferior team even more by removing any option for a come-back in case the enemy stands in front of the spawn. Very short-sighted indeed. It's worrying that there is no explanation how those changes are supposed to help the sc community.
Dying is no option.
Re: Patch Notes 11/07/2024
ReturnOfReckoning wrote: Thu Jul 11, 2024 8:11 am
Realm versus Realm
...
Guards outside of the spawn area in Black Fire Basin and High Pass Cemetery have been move inside the spawn areas.
...
Just a small question, why even move the guards, when they are entirely useless? Remove them. It's not like anyone managed to get inside on a regular basis, if ever.

Dying is no option.
Re: Patch Notes 11/07/2024
Just played my last high pass cemetery solo, good job by shrinking the pool of maps. Next is to break northenwatch and all is gg
After all barriers and wc buffs i didnt saw a single comback from these tools, so it looks that their goal is not that or they dont achieve it at least
After all barriers and wc buffs i didnt saw a single comback from these tools, so it looks that their goal is not that or they dont achieve it at least
Mostly harmless
K8P & Norn - guild Orz
K8P & Norn - guild Orz
Re: Patch Notes 11/07/2024
Maybe all players should be funneled into RvR.Nameless wrote: Mon Aug 12, 2024 9:37 pm Just played my last high pass cemetery solo, good job by shrinking the pool of maps. Next is to break northenwatch and all is gg
After all barriers and wc buffs i didnt saw a single comback from these tools, so it looks that their goal is not that or they dont achieve it at least

Dying is no option.
Re: Patch Notes 11/07/2024
Since every sc have been turned into dead matches like Ranked, can we have same rewards at least?ReturnOfReckoning wrote: Thu Jul 11, 2024 8:11 am
Guards outside of the spawn area in Black Fire Basin and High Pass Cemetery have been move inside the spawn areas.
Re: Patch Notes 11/07/2024
It doesnt matters imo. When ring event is over scen queu time will go the roof. May be some premades will face eachother but it will be long wait even at prime. Beside zerg surfing is much better now since 9 hit cap so here we gocalipso wrote: Wed Aug 14, 2024 8:25 amSince every sc have been turned into dead matches like Ranked, can we have same rewards at least?ReturnOfReckoning wrote: Thu Jul 11, 2024 8:11 am
Guards outside of the spawn area in Black Fire Basin and High Pass Cemetery have been move inside the spawn areas.
Mostly harmless
K8P & Norn - guild Orz
K8P & Norn - guild Orz
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