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Re: Patch Notes 29/01/2021
Posted: Fri Jan 29, 2021 6:45 pm
by soldude
Rumpel wrote: Fri Jan 29, 2021 6:41 pm
Love you guys for we pounce change. I really like pounce but this way its mor handy! Thanks!
im testet 2 min ago new poucne. u cant still use knock after jump. nice memes

Re: Patch Notes 29/01/2021
Posted: Fri Jan 29, 2021 6:47 pm
by Secrets
zupaH wrote: Fri Jan 29, 2021 6:30 pm
I will enjoy the order tears, when people realize this isn't really a nerf to squig herder.
I had the same thoughts on that - it gives Squig another mobility tool. But also, they have to waste a few GCDs to use it. Not ideal.
It's changed for consistency across the board regarding leap -> core ability swaps at the end of the day.
Re: Patch Notes 29/01/2021
Posted: Fri Jan 29, 2021 6:51 pm
by Everdin
ReturnOfReckoning wrote: Fri Jan 29, 2021 5:05 pm
Balance Changes
- Treacherous Assault: The 30ft pounce component has been removed from this ability.
-
NEW: Shadow Leap: A 30 ft pounce 'opener' core ability that additionally snares your target on landing.
Pounce has big problems with people are to far away while the pouncer is landing, now WE is the only class not affected by this problem. Nice for a class that shouldn't even have this ability....
Re: Patch Notes 29/01/2021
Posted: Fri Jan 29, 2021 6:53 pm
by Rumpel
soldude wrote: Fri Jan 29, 2021 6:45 pm
Rumpel wrote: Fri Jan 29, 2021 6:41 pm
Love you guys for we pounce change. I really like pounce but this way its mor handy! Thanks!
im testet 2 min ago new poucne. u cant still use knock after jump. nice memes
Playing with oyk pounce works really good in specific constellations.
Re: Patch Notes 29/01/2021
Posted: Fri Jan 29, 2021 6:53 pm
by Grock
Secrets wrote: Fri Jan 29, 2021 6:44 pm
aa91837 wrote: Fri Jan 29, 2021 5:48 pm
MSH "Git Em" tactic and dmg unnerf when?
MSH was already at the WL's 1.4.8 'unnerf' values prior to this patch.
The big change here is WL's coordinated strike has its primary stat contribution changed from 1.0 to 1.5, which now makes it a mirror of Git Em!
man we already went through the whole "not having on-demand 3k+ instacasts" come on
Re: Patch Notes 29/01/2021
Posted: Fri Jan 29, 2021 6:54 pm
by Jusva321
i give up you aske for a sh nerf but get a sw nerf you aske agian and 3 destro classes get pounce as core while the sw one gets nerfed in range ...wtt order gold for destro gold

Re: Patch Notes 29/01/2021
Posted: Fri Jan 29, 2021 6:54 pm
by soldude
Rumpel wrote: Fri Jan 29, 2021 6:53 pm
soldude wrote: Fri Jan 29, 2021 6:45 pm
Rumpel wrote: Fri Jan 29, 2021 6:41 pm
Love you guys for we pounce change. I really like pounce but this way its mor handy! Thanks!
im testet 2 min ago new poucne. u cant still use knock after jump. nice memes
Playing with oyk pounce works really good in specific moments.
yes i can use pounce+knock only with aoe range knock. But u cant still use heart seaker after pounce.

Re: Patch Notes 29/01/2021
Posted: Fri Jan 29, 2021 6:55 pm
by Krima
Everdin wrote: Fri Jan 29, 2021 6:51 pm
ReturnOfReckoning wrote: Fri Jan 29, 2021 5:05 pm
Balance Changes
- Treacherous Assault: The 30ft pounce component has been removed from this ability.
-
NEW: Shadow Leap: A 30 ft pounce 'opener' core ability that additionally snares your target on landing.
Pounce has big problems with people are to far away while the pouncer is landing, now WE is the only class not affected by this problem. Nice for a class that shouldn't even have this ability....
Dont worry.. nobody is going to use pounce on a WE.
Why not give the same WH armordebuff?? would be that OP ?
Re: Patch Notes 29/01/2021
Posted: Fri Jan 29, 2021 6:56 pm
by soldude
Krima wrote: Fri Jan 29, 2021 6:55 pm
Dont worry.. nobody is going to use pounce on a WE.
Why not give the same WH armordebuff?? would be that OP ?
your damn right.

Re: Patch Notes 29/01/2021
Posted: Fri Jan 29, 2021 6:56 pm
by Akalukz
Secrets wrote: Fri Jan 29, 2021 6:47 pm
zupaH wrote: Fri Jan 29, 2021 6:30 pm
I will enjoy the order tears, when people realize this isn't really a nerf to squig herder.
I had the same thoughts on that - it gives Squig another mobility tool. But also, they have to waste a few GCDs to use it. Not ideal.
It's changed for consistency across the board regarding leap -> core ability swaps at the end of the day.
Why was aSW left out? Make core and require Assualt.