My piont of view chosens (with twister or without still OP) BUT if u let them had 3 auras without EVEN a PRESSING face on keyboard its toooo much for unskilled players.
https://www.youtube.com/watch?v=LcTWzdlCACU
https://www.youtube.com/watch?v=-FmXJ3Zpxco
where a difference ? they are the same op with twister or without.....pls not BUFF them One more time)
Dat buff sound exactly like if u would let WHITE LION (lion auto change stances for slow-armor debuff)
WITHOUT even ask player for choice..... tooo OP for unskill players (and AUTO-HEAL pet if their hp goes down)
Chosen/Knight Aura Handling
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- noisestorm
- Posts: 1727
Re: Chosen/Knight Aura Handling
People still posting here? Better close it for now and simply do like you want 
@Mez: No people will most likely NOT forget to spam that Twister key, since you can simply put the Button on your main attack or even let your G15/G19 do the stuff with auto-click. What argument is that even.. 'easily forgotten' kek

@Mez: No people will most likely NOT forget to spam that Twister key, since you can simply put the Button on your main attack or even let your G15/G19 do the stuff with auto-click. What argument is that even.. 'easily forgotten' kek
- noisestorm
- Posts: 1727
Re: Chosen/Knight Aura Handling
I still don't even know who you are or why you feel to complain? Makes literally no difference in a higher gameplay anways. The 'human' parts that go missing like Tesq tried to say, will sometimes _perhaps_ lose you one Aura, which they now dont. And even then its just a few seconds, so srsly why give a f*ck about it? You will see absolutely no problem regarding the Balance just because of that - if you claim something else , pls just show me a lenghty example filled with detailed and correct math, showing me where 2 or 3 seconds difference of having an aura or not ruins ANY gameplay. And with math i dont mean some crazy sh*t like you postet in your first Message here
topkek
topkek
Re: Chosen/Knight Aura Handling
that's not even an isssue you will never lost an aura due to twisit, exept for latency bug i experiment due to isp problem where 1 twsit could result in twsit 2 aura and get both on coldown so that you stay at the end of rotation for 2 sec with 2 auras instead 3..... ( but is not something to take in account due you should always being able to twist aura for have 3).
The only real downside would be the lost of knock down on aura twist....but i somehow fell ( me ) that that is not something wanted and more like a conseguence of how auras where changed over time, then lock aura to no swap in combat and you are done, just be sincere, not even 1% chosen/kobs will change auras in battle, and those who do actualy can get 4 auras for some seconds. Btw as noise said lock the thread or we will end with other 50 pages of nerf here, buff here, change this.
The only real downside would be the lost of knock down on aura twist....but i somehow fell ( me ) that that is not something wanted and more like a conseguence of how auras where changed over time, then lock aura to no swap in combat and you are done, just be sincere, not even 1% chosen/kobs will change auras in battle, and those who do actualy can get 4 auras for some seconds. Btw as noise said lock the thread or we will end with other 50 pages of nerf here, buff here, change this.
Last edited by Tesq on Mon Apr 27, 2015 9:39 am, edited 1 time in total.

Re: Chosen/Knight Aura Handling
Nope i just wonder who ill invite Bork or GUards in their party , if they can get 1-2 SEXY chosens.
And u said it should not affect gameplay in any way only in t4......but rememeber u ill stuck in world
of "CHOSENS" )))
AND even more without of twister, i ill become CHosen myself) just for getting fine killing machine
Server population 120\250..... and it ill be 1\4 online ONly chosens lets shake a word with BIG BLACK "SWORD"
And u said it should not affect gameplay in any way only in t4......but rememeber u ill stuck in world
of "CHOSENS" )))
AND even more without of twister, i ill become CHosen myself) just for getting fine killing machine
Server population 120\250..... and it ill be 1\4 online ONly chosens lets shake a word with BIG BLACK "SWORD"
Last edited by hohomen on Mon Apr 27, 2015 9:44 am, edited 1 time in total.
Re: Chosen/Knight Aura Handling
We alredy told ya 3 tiems you can auto twist auras,by keyboard program or just monkey press 1 button, there is no choice from human being just press and press...... and you can alredy have 6 auras in party so what's this fuss about again i ask you?hohomen wrote:Nope i just wonder who ill invite Bork or GUards in their party , if they can get 1-2 SEXY chosens.
And u said it should not affect gameplay in any way only in t4......but rememeber u ill stuck in world
of "CHOSENS" )))
You will always invite BO and BG than another chosen cos they make your burst damage better and that's is what you need to kill in war. I never seen for "CHOICE" have 2 chosen x party after 1.3.6. I rather see that cos there was too few Bo and BG in-game. Then the min you MUST have is a bg with aoe snare x wb.
Last edited by Tesq on Mon Apr 27, 2015 9:45 am, edited 1 time in total.

Re: Chosen/Knight Aura Handling
From a gameplay or min/max perspective, there is no point in taking two aura twisters for your party, when you have an IB, BG or BO as second tank available.hohomen wrote:Nope i just wonder who ill invite Bork or GUards in their party , if they can get 1-2 SEXY chosens.
And u said it should not affect gameplay in any way only in t4......but rememeber u ill stuck in world
of "CHOSENS" )))
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Re: Chosen/Knight Aura Handling
ON/OFF auras is a tad better for the user when it comes to LAG, KDs and helping players that don’t know the "well kept secret of twister"
Someone wrote let’s test it in ALPHA.
That makes sense as the original implementation is as bad as it gets. Having CHOSEN/KOTBS constantly apply/replay 3x AOE buffs/debuffs in the hotspots is a performance nightmare and so poor design it is appalling.
Bottom line having ON/OFF means less lag while making poor CHOSENS/KOTBS a tad better. Seems like an obvious decision. Let’s have the Balance discussion in another thread
Someone wrote let’s test it in ALPHA.
That makes sense as the original implementation is as bad as it gets. Having CHOSEN/KOTBS constantly apply/replay 3x AOE buffs/debuffs in the hotspots is a performance nightmare and so poor design it is appalling.
Bottom line having ON/OFF means less lag while making poor CHOSENS/KOTBS a tad better. Seems like an obvious decision. Let’s have the Balance discussion in another thread
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
- noisestorm
- Posts: 1727
Re: Chosen/Knight Aura Handling
Ok you obviously are a troll or simply not the brightest..hohomen wrote:Nope i just wonder who ill invite Bork or GUards in their party , if they can get 1-2 SEXY chosens.
And u said it should not affect gameplay in any way only in t4......but rememeber u ill stuck in world
of "CHOSENS" )))
@Tesq: Well i see what you mean, but just think through it:
Right now i have 4 seconds left after twisting all 3 auras. So there is a window of 4 Seconds to make it possible that i lose an Aura. This will now only happen if any IB is stupid enough to waste a Knockdown on the Tank (which he most likely never do but in 1v1s) or when yo get staggered. And even then you will most likely just have 1 or 2 seconds without a third aura. This is just SO marginal, that i dont even see any reaosn to argue over it. You understand that?
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