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Re: Return of Reckoning QnA Session #1 09/09/2018

Posted: Tue Sep 11, 2018 1:56 pm
by dansari
wonshot wrote: Tue Sep 11, 2018 1:47 pm
dansari wrote: Tue Sep 11, 2018 1:21 pm ... but I would say most, if not all, of the moderators were caught off guard.
Slacking on the the guardswap
I don't normally tank :(

Re: Return of Reckoning QnA Session #1 09/09/2018

Posted: Tue Sep 11, 2018 2:28 pm
by kweedko
dansari wrote: Tue Sep 11, 2018 1:21 pm As was stated in the Q&A: because no one who was on discord would be able to actually answer class balance questions once Aza left, they were skipped. I had planned to set aside a substantial amount of time to discuss future class changes, but I would say most, if not all, of the moderators were caught off guard.

Then who is this fault for ansewering the questions in order, not that they were asked, but just from up to down starthing from most butthurting topic - "The Community Relationships".8-) I see that as planned action.

Re: Return of Reckoning QnA Session #1 09/09/2018

Posted: Tue Sep 11, 2018 2:32 pm
by Druin
kweedko wrote: Tue Sep 11, 2018 2:28 pm
Then who is this fault for ansewering the questions in order, not that they were asked, but just from up to down starthing from most butthurting topic - "The Community Relationships".8-) I see that as planned action.

The entire purpose was to circumvent answering important questions about dps zealot.

Re: Return of Reckoning QnA Session #1 09/09/2018

Posted: Tue Sep 11, 2018 2:47 pm
by kweedko
Druin wrote: Tue Sep 11, 2018 2:32 pm The entire purpose was to circumvent answering important questions about dps zealot.
Nailed it. Yes 100 times yes. It's a two years war and Az keep it going even not being a dev. :mrgreen:

Re: Community QnA Session #1 09/09/2018

Posted: Thu Sep 13, 2018 7:16 pm
by navis
Yikes! Just finished listening to this.
Thanks to all those involved, and thank you for letting us get to know the devs more intimately. Before had never heard their voices and that is better than text.

On Az and Torq-
Too bad this had to happen like this. Although after carefully listening to Az's side (I kind of hoped to hear Torq as well), plus adding my own experiences with Torq and his own equally scathing and inappropriate response IMO on the RoR news (which I found quite distasteful as well, as usual), I find that indeed I would side with Az on his concerns.

It seems paramount to me that Dev restructuring is greatly in order, and, as Az mentioned a better methodology of Dev/GM powers so that certain actors cannot overstep their granted area of powers/expertise.

My view is that of Az may have had valid points but obviously did it in a way that only hurt himself. So best of luck to him and I wish him well. I hope that Torq is punished as well for the evidence brought forth, as mentioned his actions have damaged community/dev relations beyond repair, again my views.

If, on the chance, Az comes back my suggestion is that he take a greatly reduced roll - let me explain - I've always thought that the burden he placed on himself was far too much, playing such a huge roll on the forums as well as developer seems, to me, too much. In addition, I found that his convenient return after client control was too convenient. That paired with how the subsequent patches rolled out gave me the impression that his balance changes were frenetic, rushed, over-enthusiastic and were directly countered to the words he spoke in his reconciliation posts. I didn't understand why he returned and talked of community relations only to start making class changes at a pace which seemed uncalculated, and frankly, reckless. Not good traits for a developer of a game on such as scale as this game is. I would much prefer a more reasoned approach which is exactly how I thought RoR was progressing prior to Az's return.

On Torq - I have several times crossed swords with him on the forums, and now I wonder if that was him PM'ing me from time to time in an annoying way, previously. I'll never know. I never understood why he would always post in the Suggestions forum to crap on players ideas, then himself post highly experimental posts of his own and demand not to be contradicted/criticised. I think Az hit the nail on the head, he said something like "he has to be respected to be able to work with him" (sorry forgot exact words).


On Asuryan quitting his position - I don't think he should have done that as it didn't seem like he had a direct involvement with the problems here. He did an excellent job on the QnA session and always has been a respected moderator.

Best wishes to all.

Re: Community QnA Session #1 09/09/2018

Posted: Thu Sep 13, 2018 10:54 pm
by catholicism198
What happened to torq's rant, i mean "letter"?

Re: Community QnA Session #1 09/09/2018

Posted: Thu Sep 13, 2018 11:00 pm
by wargrimnir
catholicism198 wrote: Thu Sep 13, 2018 10:54 pm What happened to torq's rant, i mean "letter"?
Took it off the front page. Doesn't need to be there. People who needed to see it have seen it.

Re: Community QnA Session #1 09/09/2018

Posted: Thu Sep 13, 2018 11:37 pm
by mubbl
Finaly, was such nice, warm welcomer...
Well done veryconfused11 :D

Re: Community QnA Session #1 09/09/2018

Posted: Fri Sep 14, 2018 3:38 am
by Foxbeep
mubbl wrote: Thu Sep 13, 2018 11:37 pm Finaly, was such nice, warm welcomer...
Well done veryconfused11 :D
Veryconfused11 was the not the hero we wanted...

All being said I'm glad to start moving past this as a community, I'm supporting the dev and management team. Can't always have everything you want, especially when you have no idea what you really want.

Re: Community QnA Session #1 09/09/2018

Posted: Fri Sep 14, 2018 6:39 am
by nat3s
wargrimnir wrote: Thu Sep 13, 2018 11:00 pm
catholicism198 wrote: Thu Sep 13, 2018 10:54 pm What happened to torq's rant, i mean "letter"?
Took it off the front page. Doesn't need to be there. People who needed to see it have seen it.
Not sure anyone needed to see that! Only served to reinforce the unjust narrative that the server is toxic. Glad to see it gone.