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Melee/Assault SW

Discuss Swordmaster, Shadow Warrior, White Lion, and Archmage.
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Valfaros
Posts: 260

Re: Melee/Assault SW

Post#51 » Wed Feb 21, 2018 12:58 pm

forsa wrote:Actually everyone i know try to be around 300 ini, (d)elves have it easier cos their base is around 180 - and thats 20%+ to be critted :shock: . If you are running below 150 ini you might no even bother -you will be critted into oblivion anyway.
Wrong Dok is 123
forsa wrote: Lets go on with numbers : Sw tactis steals 80 ini (and is cleansable), this can stack with BL proc (+84 = 164 total), Conq proc (+100= 180). So its 180 max. Not 200 , 300 or over9000.
Again 10% proc is definitely not
Wrong again you play with SM so your at 200...
forsa wrote: I'll repeat myself :
Use of cleanse and respective tactics by healers out of BL farming. Also Subj cloak ftw.
Zeal really 100% uptime buff reduce that ini steal to 30 (proc: 114 with BL, 130 with Conq).
Also BO statsteal ini buff reduce ini debuff to ridiculously small amounts, thou chances of stealing ini are pretty meh.
Cleanse 5s cd, Wrist Slash no cd, Lol that you mention a 30min cd cloak ...
forsa wrote: BG's specced mid tree has an incoming crit debuff cut by 1/2 on protector and self, also that core 20% enemy crit debuff - basically shutting conq boots+Subj+45rr down with one 5s cd ability that lasts 10s and thats ok and balanced.
Wrong again if you get close to 0 ini this is useless
forsa wrote: So we come back to the my main point:

Use of Rare Fortune items in mix ( 2 set bonus +58 ini also high ini on items so you basically counter SW tactic), ini and tough talis instead of going full armor. Combined with zeal buff it negates SW in Conq with that nasty proc.
But i get it you don't want to adapt or improve - you have your 180 armor talis slotted and dont wanna change them. Its easier to just whine on forum instead.
Well this set is usless for some specs for example dps dok and dominator the set for it has 0 ini on it. Zeal buff is shatterable....
Last edited by Valfaros on Wed Feb 21, 2018 4:15 pm, edited 3 times in total.

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rmpl
Posts: 766

Re: Melee/Assault SW

Post#52 » Wed Feb 21, 2018 1:00 pm


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Toldavf
Posts: 1586

Re: Melee/Assault SW

Post#53 » Wed Feb 21, 2018 1:21 pm

Pretty much instant death :/
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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bloodi
Suspended
Posts: 1725

Re: Melee/Assault SW

Post#54 » Wed Feb 21, 2018 1:31 pm

People are focusing in the tank getting death within 2 gcds but what happens later where they attempt to burn the rp, both tanks morale it up and boom, the fchoppa explodes is waaaaay more indicative of how broken that is.

People will try to excuse the first one with stupid things like "he had dominator and not conq on" and **** like that but when you try to coordinate a burst and your dps explodes and almost does your tank against a setup with a god damn melee healer, while their target doesnt go below 60% ,then something is really **** up.

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Toldavf
Posts: 1586

Re: Melee/Assault SW

Post#55 » Wed Feb 21, 2018 1:40 pm

The blurring shock procs are insane at that level 10 of those in a single second is insane damage.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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AxelF
Posts: 224

Re: Melee/Assault SW

Post#56 » Wed Feb 21, 2018 2:56 pm

So let's make Sorc's crits do 800% damage, that clearly wouldn't be op as hey, you have cleanse, can stack spirit talis and ini talis and everyone dumps rr points into FS anyway..

Just because you can spec bizarrely to counter an op ability doesn't mean it's not op. There's clearly unforseen stacking effects that mean the ini debuff tactic is massively over performing, to try and argue otherwise just screams 'don't take my op toy away!'

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Toldavf
Posts: 1586

Re: Melee/Assault SW

Post#57 » Wed Feb 21, 2018 3:14 pm

AxelF wrote:So let's make Sorc's crits do 800% damage, that clearly wouldn't be op as hey, you have cleanse, can stack spirit talis and ini talis and everyone dumps rr points into FS anyway..

Just because you can spec bizarrely to counter an op ability doesn't mean it's not op. There's clearly unforseen stacking effects that mean the ini debuff tactic is massively over performing, to try and argue otherwise just screams 'don't take my op toy away!'
Ah i remember the +80% damage item from a live event. People stopped playing because the one shoting was insane :D. I remember mols telling me he wiped a city warband with a single annihilate with that little trinket :P
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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roadkillrobin
Posts: 2773

Re: Melee/Assault SW

Post#58 » Wed Feb 21, 2018 5:49 pm

Whats demostrated in the video isn't only happening from Order side, i see this happening to order aswell. Burst ST assist dmg is out of controll atm. I've seen WP's full defensive specced that AoE detaunted a whole 6man melee train gets KD'd and then dies in less then a second. Thats completly unhealeble dmg and that shouldn't be a thing especially in such small scale as 6v6.
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Bozzax
Posts: 2633

Re: Melee/Assault SW

Post#59 » Wed Feb 21, 2018 6:00 pm

So post the vid then of a end geared wp rr60 or so that we all know are capable of playing, in a premade being nuked in 2gcds wo morales

Or are you talking about random solo joe wo guard?
Last edited by Bozzax on Wed Feb 21, 2018 6:09 pm, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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rmpl
Posts: 766

Re: Melee/Assault SW

Post#60 » Wed Feb 21, 2018 6:07 pm

roadkillrobin wrote:Whats demostrated in the video isn't only happening from Order side, i see this happening to order aswell. Burst ST assist dmg is out of controll atm. I've seen WP's full defensive specced that AoE detaunted a whole 6man melee train gets KD'd and then dies in less then a second. Thats completly unhealeble dmg and that shouldn't be a thing especially in such small scale as 6v6.
how many 6v6 have u actually played, that almost never happens

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