Specialpatrol wrote:What’s the reasoning to the change to Crippling Strikes?
It went from being a defensive tool (less dmg from target - and didn’t it used to be a 25% dmg reduction, by the way?) to a very offensive one.
At a glance, it looks like a quite huge buff to Chosen/Destruction: a somewhat mirroring of KotBS EA tactic, but without the Great Weapon/aura restriction - i.e. can be used with SnB and any auras (correct me, if I’m wrong).
With a 2-hander, Chosens can now also have a default +25% crit chance on their target - without even a point spent i renown crit.
Add in the access to a default moralepump tactic (which the knight or any of the other order tanks doesn’t have), it seems a bit unbalanced.
Wow, that is a lot of poinion for such a lack of knowledge.
It used to be a good defensive tool with a 25% reduction, wich in the end only had a 10% damage reduction. No one was really using it, because it was garbage.
CS requires crit to happen and the chosen can only have a reliable amount of crit with a 2h weapon, wich also makes your "muhrale pump" arguement invalid. Also Chosen has to actually hit something and not just give crit by turning an aura on
Also morale pump is pretty garbage now and takes forever.
The change done here makes the Marauder less a must have, and makes BG more attractive. It opens up some more group compositions.