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Re: Changelog 08/11/16
Posted: Tue Nov 08, 2016 3:49 pm
by dur3al
Azarael wrote:Why do you think the morale gain topic is still open? So you can post exactly that in the correct thread. It's not for me to address individual values for morale drains and pumps, and that's why the SM drain is now completely gimped as well. My brief was to deal with the meta morale pumps, those which were causing active imbalances for current rates. Go to the topic and discuss it, and we'll look at individual pumps and drains.
I'm not able to post there, you locked it:
Azarael wrote:We've known what we're (yes, we're) going to do about this for a few hours now, so I will be locking this topic.
Re: Changelog 08/11/16
Posted: Tue Nov 08, 2016 3:49 pm
by TenTonHammer
warislove wrote:@Penril
point was that if you give an argument to a change it doesnt matter bcs there are 5 ppl with their shiny wall of text arguing their side of the story and they get their way more often than not...
example: 10 ppl that cant understand how to fight against guard/super punt will qq how its unfair to have those abilities in the way that they are and will cry for their change (and in this case they are not considered whiners?) if they are vocal enough the changes that they want will be implemented...without them maybe try to understand the system and work around guard/punt...(or insert random ability that average player cba to understand)
maybe im wrong about this but when i played on live and got destroyed by someone my plan was to get better and to not cry how someone is OP
Have you ever been on the balance fourms
its not just causal posting; you have to make legitimate, well constructed arguments as to why X is an issue and what changes should be made
And secondly the devs here arnt idiots that will just bend over for any complaint post made
Lastly its not the fault of the devs that the balance discussions have more or less the same people are posting in them, clearly only some are will to make the effort to contribute while others just think this is live and only log on to the game to play.
If you cant bother to contribute to the project and make the effort to post then your opions arnt going to be heard
Re: Changelog 08/11/16
Posted: Tue Nov 08, 2016 3:51 pm
by Azarael
dur3al wrote:Azarael wrote:Why do you think the morale gain topic is still open? So you can post exactly that in the correct thread. It's not for me to address individual values for morale drains and pumps, and that's why the SM drain is now completely gimped as well. My brief was to deal with the meta morale pumps, those which were causing active imbalances for current rates. Go to the topic and discuss it, and we'll look at individual pumps and drains.
I'm not able to post there, you locked it:
Azarael wrote:We've known what we're (yes, we're) going to do about this for a few hours now, so I will be locking this topic.
Crapsticks. Fair point. Unlocking -_-
Re: Changelog 08/11/16
Posted: Tue Nov 08, 2016 3:57 pm
by warislove
@Azarael
i have to disagree with you on that but at the end of its your server and the choice is: like it or leave it. nothing wrong with that.
Re: Changelog 08/11/16
Posted: Tue Nov 08, 2016 4:01 pm
by Tiggo
warislove wrote:@Azarael
i have to disagree with you on that but at the end of its your server and the choice is: like it or leave it. nothing wrong with that.
don't give up to fast. Aza listens and if your arguments are good enough he will act if he agrees. Its not about who is the loudest its about who has the better arguments. Still someone needs to decide based on all arguments, and as aza said this is not a democrazy where votes or a majority decides, he decides ultimativly. (unless he decides to have a vote for something hehe

Re: Changelog 08/11/16
Posted: Tue Nov 08, 2016 4:03 pm
by Renork
Tankbeardz wrote:peterthepan3 wrote:Renork wrote:
If people are dumb enough to stand on a mist and a tornado, then they deserve to die. Too bad Firestorm damage is awful, even with LOTD it was such a crappy ability (looks cool though).
Haha IKR. The lack of an aoe ele debuff is a factor. But it will be nice fluff damage/situational usage in keep defences for leeching KBs.
also looking cool and being crap is the magus' niche!
Back near release...it was an amazing ability. But it has been fluff for a long time...I can't say I agree with these changes but I'll continue to play my gimp class and enjoy it.
You could argue that every ability in this game was overly godly near release since not a lot of people knew the basics of the game, lacked armor, resists, etc... you could spam cleave soul on a DoK and things would die.
Magus is now "officially" a stationary dps class and is far from being gimped at this point. My personal preference was to orient the class towards utility but having BoC on a 5cd and a total of 40% extra damage + 40% extra range means that the class should not receive any more significant buffs (plus demons are working as intended now). Believe me, If crit was easier to access, then people would not be happy with the magus class :^)
Re: Changelog 08/11/16
Posted: Tue Nov 08, 2016 4:04 pm
by warislove
@ Tiggo
im not giving up and i am very grateful that i can play my favorite game again. i cannot stress that enough. if i over reacted im sorry but thats just how i saw it. i will try to be more constructive in the future.
Re: Changelog 08/11/16
Posted: Tue Nov 08, 2016 4:09 pm
by Tiggo
warislove wrote:@ Tiggo
im not giving up and i am very grateful that i can play my favorite game again. i cannot stress that enough. if i over reacted im sorry but thats just how i saw it. i will try to be more constructive in the future.
thats the spirit

Re: Changelog 08/11/16
Posted: Tue Nov 08, 2016 4:16 pm
by peterthepan3
Agreed with Renork. Magus for the mo is in a very decent place dmg-wise (more than sh less than sorc )
Re: Changelog 08/11/16
Posted: Tue Nov 08, 2016 4:31 pm
by lastalien
lol nerf SW and Eng, WL, KotBs but not a Magus. Destro side wins in crying
I suggest to simply remove the SW class that he had not confused new players, and they did not ask stupid questions, what to do with him.