Bretin wrote:noisestorm wrote:Also you guys who always point towards Kotbs skills like DT and EA seem to blatantly ignore the fact that destro DPS themselves have easier access to bonus crit or extra damage compared to order ones. Be it 20% for marauder (the 10% debuff on the mara himself is ridiculious and not even worth being mentioned), 15% for WE (stackable yes, but nonetheless relatively high uptime), 50% WE morale or the 10% extra dmg from Sorc (which makes extra crit also a lot more valuable for overall damage).
noisestorm wrote:Not to forget that Choppa also has a crit damage tactic he can actually use compared to Slayer.
PS: please dont come with Leading Shots as its sh*t..
not even one of your arguments makes sense.
first of all: you are saying "the 10% debuff on the mara himself is ridiculious and not even worth being mentioned".
perfect! so please tell me why are the same 10% chance to be crit are worth an argument if they do affect a class which is not a marauder e.g. a target which got hit by CD? 10% are 10%. period. If 10% is not worth being mentioned on marauder your argument is a failure.
To keep going: The 10% debuff of the marauder (which is not worth mentioning), stacks with DT and EA. So the attacking order Mdps has 30% more crit on the marauder when playing with one kotbs. The marauder himself got 20% crit from FoF which is 10% crit less in total. Besides that the marauder has the lowest base ini of any mdps (24% with BiS gear rn). So you can either add one Swordmaster for the initiative debuff which will bump him to 80+% or a Ancestor's Fury specced IB to get another 10%. I see how much value your argument regarding FoF already has.
15% for a FM slotted WE: i lol'd, especially after you called Leading Shots useless. For me it's a proof that you have a wrong idea of how good/bad tactics are. While LS is a great tactic and used by any half brained SW - when grouped - FM is a full gimp tactic and something i'd never slot in a T4 build.
50% WE morale: countered by 50% WH morale 3. besides that WE is not a meta character and in competitive group fights death before she even has m2. you do not have the bugged morale regen from live hence why counting a M3 is quite ... .
10% extra dmg from Sorc: if a group desides to play with a sorc, they will most likely run a 1/3/2 setup. taking a 2h BG for that setup is laughable and some hurrdurr argument. Might have an impact in large scale PvP but then again the 2h BG will die before he can count to 3. Nothing wrong with CD in that case.
Choppa crit damage: Fierce Might is absolutely viable just more situational than Stab you Gooder + if i would've to choose i'd take Ancestral Inheritance and Push for More any time over Stab you Gooder. Also Choppa is no meta character since marauder still provides an incoming heal debuff. Swapping a marauder and a black orc for a 2h BG and a Choppa would be quite stupid if you aim for a competitive group. Your group would a.) be more vulnerable, b.) loose a lot of utility c.) loose damage since the BO helps the choppa to stay in combat (defensive utility) and provides as much damage as a 2h bg.
In fact BG gets outshined and this "buff" is a quality of life change and it will have little to no impact. Unless you can provide some real arguments i also suggest you stop derailing :^)
@Mara: I am talking about the bonus/backdraw provided by it. 20% outgoing greatly outshines the 10% incoming malus, thats all to it. Sure 10% is 10%, but the tactic itself is ridiculously strong nonetheless. Surely you can talk about init debuff and high to be crit chance, but you shouldnt forget that mara also has somewhat high toughness values and still medium armor to counteract that on some basis. Also its not like destro has no Init debuffs available, so no need to mention SM.
You calling playing with a sorc a hurrdurr argument is the same as me calling LS bad - its ones own opinion. People can and will run with it. Also people will sometimes just not play with SWs either if they dont want to. Playing with a SW provides a lot of backdraws which i personally dont justify taking in, just because of a 15% crit buff for the party. I rather stick and go with a melee setup before playing with an SW, hence my post. Sure a 2h BG+Sorc setup is crap and i am aware of that - i wasnt really thinking in terms of bg+sorc there, but rather that a crit increase as a whole is just very strong for destro as a realm.
Also nice, but not needed that you again show that Mara just outshines Choppas and WEs by lightyears, as well as BO does for BG, but like i said before, we-know-that-bg-needs-other-buffs-as-well. Those buffs need to be viable for SnB as well as 2h though, so i see no reason why you complain here about on a topic regarding a 2h skill. If we later on have other buffs on the BG as well and still have an - in my opinion - overbuffed CrimsonDeath you will most likely see some adjustments on other places where ppl gonna cry again. Keep that in mind.
Also i absolutely disregard ANY of your opinions about WE, since you completely lost all credibility on that class in my eyes, when you called it unplayable and useless aftewr the witchbrew _fix_ and switched back to your marauder because of it. I played my WE back on live for a very long time and always had frenzied mayhem slotted. you calling it gimped provides absolutely nothing, it is a very strong tactic and especially as a WE where you dont need your finishers to procc your kisses you can often keep an high amount of stacks available.
And to add to your horrible comparison of Slayer to Choppa: You really would use a 660(or rather 330) Armor tactic over a 25% crit damage one? Sounds like a horrible misconception on what this class is supposed to do to me. I can agree that the attackspeed one is extremely strong, but we are to compare the crit damage ones. And the "Situational" 0-90% is somewhat bad compared to a static 25% that you can keep even if your HP are topped off. Neither do you as a slayer, nor do your healers want to see your HP anywhere below 50% let alone being able to constantly keep it at that value to make your tactic even work.
I still dont know why you guys are even complaing about a 5 second increase in Crimson Deaths cd, when the skill nonetheless will be buffed in the first place. But in the end Aza will decide anyways judging from the posts coming so far. All i am saying is a 5 sec increase would be justified, but whatever