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Re: KD duration for balance or loss of flavour

Posted: Mon Mar 07, 2016 8:03 pm
by Tklees
Games Complete KD list:

STKD: WE/WH, SL/Chop, BW(ranged), SW(ranged and melee), All tanks (2 for IB, one for SnB, one for 2h), WL(pet), SQ(melee+ pet), Mara( ranged on disrupt) WE( variable range)
AOE KD: Magus, engi, Mara(30ft)


Order: 11 across 9 classes
Destro: 11 across 8 classes

someone can fact check me here but I am pretty sure thats right.

List is for information for those posting

Edited after reading comments

Re: KD duration for balance or loss of flavour

Posted: Mon Mar 07, 2016 8:11 pm
by bloodi
I remember the SH basic pet having a kd too?

It was **** and would be quite unreliable here but doesnt exist anymore i presume?

Re: KD duration for balance or loss of flavour

Posted: Mon Mar 07, 2016 8:16 pm
by TenTonHammer
SH had STKD that requires squig armor

its kb for pets

Re: KD duration for balance or loss of flavour

Posted: Mon Mar 07, 2016 8:18 pm
by bloodi
TenTonHammer wrote:SH had STKD that requires squig armor
Thanks mate, now try to figure why my question included the word "too"

Re: KD duration for balance or loss of flavour

Posted: Mon Mar 07, 2016 8:36 pm
by Gobtar
TenTonHammer wrote:SH had STKD that requires squig armor

its kb for pets
SH indeed has STKD bound to the basic squig in addition to the SA's "Bounce", The Basic squig has the coolest KD name ever "Death From Above"... it's probably the least practical KD as the squig is only used for PvE.

Re: KD duration for balance or loss of flavour

Posted: Mon Mar 07, 2016 8:39 pm
by Penril
Tklees wrote:Games Complete KD list:

STKD: WE/WH, SL/Chop, BW(ranged), SW(ranged and melee), All tanks (2 for IB, one for SnB, one for 2h), WL(pet), SQ(melee)
AOE KD: Magus, engi, Mara(30ft), WE(30ft)

Order: 11 across 9 classes
Destro: 9 across 8 classes

someone can fact check me here but I am pretty sure thats right.

List is for information for those posting
WE KD is not AoE. It does AoE damage but it only KDs one target.

Re: KD duration for balance or loss of flavour

Posted: Mon Mar 07, 2016 8:40 pm
by Gobtar
Penril wrote:
WE KD is not AoE. It does AoE damage but it only KDs one target.

Doesn't the WE also have an incredibly impractical tactic that also KDs? For the Hag Queen? This ability must have been amazing when there was no immunity timers.

Re: KD duration for balance or loss of flavour

Posted: Mon Mar 07, 2016 8:41 pm
by Penril
Yes.

Re: KD duration for balance or loss of flavour

Posted: Mon Mar 07, 2016 8:42 pm
by Razid1987
Gobtar wrote:
Penril wrote:
WE KD is not AoE. It does AoE damage but it only KDs one target.

Doesn't the WE also have an incredibly impractical tactic that also KDs? For the Hag Queen? This ability must have been amazing when there was no immunity timers.
Yup. 10% chance per combo point on Frenzies for a 4 sec KD.

Re: KD duration for balance or loss of flavour

Posted: Mon Mar 07, 2016 8:44 pm
by bloodi
Gobtar wrote:Doesn't the WE also have an incredibly impractical tactic that also KDs? For the Hag Queen? This ability must have been amazing when there was no immunity timers.
Well its 10% chance per frenzy spent, its highly unreliable.

When there was no immunity timers there were much worse things to worry about, Ruin and destruction used to KD in aoe, the incredibly broken old disorient paired with chosens having a disorient aura and so on.