>pan outpeterthepan3 wrote:agree that there should be an invisible wall for the premade vs premade version =P but we shall see how things pan out!
:^)
>pan outpeterthepan3 wrote:agree that there should be an invisible wall for the premade vs premade version =P but we shall see how things pan out!
lol at people who think there should be a option to instant kill/get rid of ppl in a 6vs6 without effort...Penril wrote:lol at people asking for a wall in EC. Do you want lava removed from Tor Anroc as well?
Shadowgurke wrote:That is not what the topic is about. That is the part half the discussion derailed into. Now you have people talking about 3 different issues at hand even though we already have a separate thread for the Scenario preview. My point is the original topic was, again, someone complaining about facing premades as a solo. We really don't need this topic every weekJaycub wrote:Because the new SC preview, and introduction of EC under the premise it will be premade vs premade only warrants a new thread/discussion?
It's also a very big topic in that there is no real right or wrong, the way these things are handled determine a lot about how the game is played competitively/casually so it is important.
Euan wrote: Positioning was really important to not get instakilled by punts. I do not wish to see my favorite scenario changed for the worse.
Pretty much this. If people don't want to pay attention to their surroundings, maybe Caledor Woods would be a better SC for a premade-only SC. It also has more space for ranged classes (i always heard ranged classes complain about EC).Bozzax wrote: I actually liked EC even when I positioned badly and got punished for it. You sort of figure out where not to stand after a few runs
Which is why i proposed Caledor Woods as the premade-only SC. Works better for rdps too, don't you think?peterthepan3 wrote:It's not a question of 'you can't deal with punts'. It's the fact that if this particular scenario is being promoted as the premade vs premade scenario, then it should be a scenario that doesn't have any gimmick/cheese ways of winning; the winner being determined by the group who plays better/get the kills. It will almost necessitate having an IB/BG just to dispose of someone in as short a time as possible. I'm not saying punts aren't important in 6v6 (they are), but when the punt effectively kills someone with minimal effort then meh.
having to keep your back against a wall/constantly worrying about being (effectively) one-shot isn't an ideal scenario for a 6v6 bloodbath, imo.
Also scenarios shouldnt dictate the setup.peterthepan3 wrote:It's not a question of 'you can't deal with punts'. It's the fact that if this particular scenario is being promoted as the premade vs premade scenario, then it should be a scenario that doesn't have any gimmick/cheese ways of winning; the winner being determined by the group who plays better/get the kills. It will almost necessitate having an IB/BG just to dispose of someone in as short a time as possible. I'm not saying punts aren't important in 6v6 (they are), but when the punt effectively kills someone with minimal effort then meh.
having to keep your back against a wall/constantly worrying about being (effectively) one-shot isn't an ideal scenario for a 6v6 bloodbath, imo.
It will be interesting to see how this type of system works, where there is PUG only scs, Premade only scs, and combined scs.Penril wrote:
Which is why i proposed Caledor Woods as the premade-only SC. Works better for rdps too, don't you think?
Pug-only SC: Khaine's Embrace
Premade-only SC: Caledor Woods
All other SC's remain the same. If you don't like one of those, don't Q for it. Is this better?
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