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Re: Go nerf squig herder pet damage....

Posted: Wed Jan 20, 2016 4:10 pm
by Toldavf
Come T4 doesn't the pets damage become even worse due to the vast amount of armour?

Re: Go nerf squig herder pet damage....

Posted: Wed Jan 20, 2016 4:33 pm
by porkstar
An engie turret behind a wall can burn me to 70% before I even find it to kill it. Once I kill it, I'm at 40-50. Hopefully there's no engineer around.

Re: Go nerf squig herder pet damage....

Posted: Wed Jan 20, 2016 6:37 pm
by Nishka
porkstar wrote:An engie turret behind a wall can burn me to 70% before I even find it to kill it. Once I kill it, I'm at 40-50. Hopefully there's no engineer around.
A turret can't follow you across half of the map.

Re: Go nerf squig herder pet damage....

Posted: Wed Jan 20, 2016 6:53 pm
by sensouille
I'm not a squig herder fan or hater but let's be honnest a look on pet damage must be done ... at least to say if its live like or not (to be hit that hard by a pet without even using frenzy ....hmm)

(i'm not saying nerf squig because SW got nerf too but simply a decent test... maybe some players can help on that?

Re: Go nerf squig herder pet damage....

Posted: Wed Jan 20, 2016 6:59 pm
by magter3001
sensouille wrote:I'm not a squig herder fan or hater but let's be honnest a look on pet damage must be done ... at least to say if its live like or not (to be hit that hard by a pet without even using frenzy ....hmm)

(i'm not saying nerf squig because SW got nerf too but simply a decent test... maybe some players can help on that?
Problem is... WL pets would also be nerfed because they do even more damage than squig pets. Only difference is they are melee and are more prone to being killed by AoE or melee trains. ;)

Unless horned squig bruh :lol:

Re: Go nerf squig herder pet damage....

Posted: Wed Jan 20, 2016 7:28 pm
by Stinkyweed
Change spiked squig attribute bonus from +150%BS/+50%WS to +100%BS/+100%WS. Less damage versus cloth and light, slightly more damage versus medium and heavy. <-- in theory

Also make pets insta-cast and AP free like SW stances.

Include tactic contribution to squig stat bonuses.

Re: Go nerf squig herder pet damage....

Posted: Wed Jan 20, 2016 8:22 pm
by mursie
Stinkyweed wrote:Unleash his pet? ...wow...

SH pet is garbage. Give me higher stats, more base damage, stances (especially instant double armor on the run without having to stop and summon), and RKD any day of the week!

It attacks me behind walls...meow...that is...so do engineers and white lions.

Loyal pet also keeps my squig with me and I need to be able to attack a target for it to attack. Maybe I need to turn it off so I can just sit back in SC at spawn and send my pet in against premades to slaughter them. Because pet damage is so high it's unguardable and can't be healed through.
LOL - yeah stinky. In all fairness, I had never played SW but I thought SH was marginally better. WAY WRONG. After playing a few days with Thorondir, OMG - i wish i had some of the tools he's got.

First - RKD. I mean just stop there. That is by far, a huge advantage.

But on top of that, he's rocking 600+ weapon skill while be stat capped on ballistic. Literally impossible to do on SH. Yeah, I can get more crit...but man....

At this point, I'd have to give the edge to SW over SH. I'm not saying its a huge disparity...but i definitely don't think SH beats SW.

Re: Go nerf squig herder pet damage....

Posted: Wed Jan 20, 2016 8:38 pm
by Penril
Nerf Thorondir.

Re: Go nerf squig herder pet damage....

Posted: Wed Jan 20, 2016 8:50 pm
by rmpl
Nishka wrote:SH's a relly annoying. And much more dangerous than sw's.
You know what the problem is? You can hide behind a wall and a sw won't be able to do anything to you, but you can't hide from a squig. Enemy not being able to use terrain to his advantage is a huge strength of sh.
And don't forget that sh can unleash his pet on you from a huge distance while staying out of your reach, effictively doubling or tripling his "operating range".
WL's can do all this as well, yes. But wl's have considerable cd on lion while sh can spam pets non-stop. You kill one, and he summons a pet of another type. You kill that, and he summons the next. Untill you're dead. Can't even run from a fast squig.
Maybe lower their speed? It seems like currently pets are faster than on live.
Why won't you ask your healer to... you know... heal you so you don't have to care about pet damage?

Re: Go nerf squig herder pet damage....

Posted: Wed Jan 20, 2016 8:51 pm
by Soulcheg
Nice words. Gonna use them when someone will cry about bombsquads, melee-train, or anything.