Re: City Winner History?
Posted: Fri Jul 31, 2020 12:45 am
I have to agree with Detangler. If even L2P is having an easy time in cities, something must be seriously wrong. 

I wonder how you will back up this bold claim.mytreds wrote: Thu Jul 30, 2020 10:48 pm Remember engies deal corporeal damage, a type of damage that is mitigated by nearly 100% by every class.
What person stacks a single resist over others? Jewelry and capes all have very similar resist numbers x3. Chosen/knight resist aura, shaman/AM group buff, and zealot/RP individual buff all give resists x3. No one uses resist talismans, especially with how easy it is to hit and go over the 40% resist soft cap.Grimfang wrote: Fri Jul 31, 2020 12:19 pm Engies problems are easily killed static pet, aoe dots that can be cleansed by dok aoe cleanse and single target that goes against the resist that everyone stacks.
Armor is a resistDetangler wrote: Fri Jul 31, 2020 1:23 pm What person stacks a single resist over others? Jewelry and capes all have very similar resist numbers x3. Chosen/knight resist aura, shaman/AM group buff, and zealot/RP individual buff all give resists x3. No one uses resist talismans, especially with how easy it is to hit and go over the 40% resist soft cap.
Sorry, but this is just a terrible argument.
+1Aethilmar wrote: Fri Jul 31, 2020 1:50 am Almost nobody would care about city win/loss rate if end-game rewards weren't tied to it. The problem is the content and the reward structure, not the classes.
It is just lazy to blame the players. The devs decided they wanted to force everyone to play a certain way without fixing all the things that needed to be fixed to play that way.
No, not really, that award goes to GW2Lorsten wrote: Thu Jul 30, 2020 2:17 pm How can anyone blame the gear difference system in this game? Its the most friendly system of gearing in the mmos world, lol.
Lorsten wrote: Thu Jul 30, 2020 2:17 pm It literraly takes 2 weeks of participating in oRVR to get full vanq set+subj weapon, which is very competitive for almost all classes.
Lorsten wrote: Thu Jul 30, 2020 2:17 pm The advantage players have with gear upgrades is so low in this game, compared to others, where u can get BiS trinket or legendary pve weapon (comparing to WoW again) and your dps goes to the sky...
There is only few specific classes, who is very gear-dependent (dd DoKs for example).
Lorsten wrote: Thu Jul 30, 2020 2:17 pm About RR, you really dont need to be 80RR to be solid, the difference between 70 and 80 is not dramatic, again compared to other games (imagine player who spent twice more time playing this game only gets something like +3% crit, or 40 int, or 5%crit reduction).
Affter 70RR+Vanq level gear you get very little upgrades in terms of character power.