Re: Overarching balance changes
Posted: Tue Jul 12, 2016 10:00 pm
do you know tank main survivability do not come from magical resistance but rather defensive skills, avoidance and tons of toughness?
or that healers main boost for survivability comes from detaunt that never wears off cuz they do not hit any1. (50% dmg reduction is pretty huge) Sure, some tanky healer specs are still viable (I mean there should be just different willpower scaling to heal values to punish full def healers with low heal output - have u ever seens something so useless as willpower talis?
)
try stacking high toughness on mdps and spec for avoidance and you would see solid increase in TTK but you will be unable to kill a ****. it was same with def sov for dps classes. usually they got nice increase in survivability but was hitting like dps tanks thus making it usually ok just for solo.
or that healers main boost for survivability comes from detaunt that never wears off cuz they do not hit any1. (50% dmg reduction is pretty huge) Sure, some tanky healer specs are still viable (I mean there should be just different willpower scaling to heal values to punish full def healers with low heal output - have u ever seens something so useless as willpower talis?

try stacking high toughness on mdps and spec for avoidance and you would see solid increase in TTK but you will be unable to kill a ****. it was same with def sov for dps classes. usually they got nice increase in survivability but was hitting like dps tanks thus making it usually ok just for solo.