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Re: [Pending Update] Current State of Classes and Abilities

Posted: Fri Feb 13, 2015 4:05 pm
by Tesq
TenTonHammer wrote:So chosen auras work correctly with twister now?
Yes it work 100% now, still it could have some other issues with other add on

Plus: i saw today that the pool of ap it's 250, that's too much for t1 :)
I dont remember if it was alredy talked about, but ap should be as follow

t1=150
t2=200
t3=250
t4=300

Re: [Pending Update] Current State of Classes and Abilities

Posted: Fri Feb 13, 2015 4:12 pm
by Azarael
And somehow you were the only one to notice this glaring error?

Re: [Pending Update] Current State of Classes and Abilities

Posted: Fri Feb 13, 2015 4:21 pm
by Telen
I don't think the ap pool changed I think I always had 250 ap

Re: [Pending Update] Current State of Classes and Abilities

Posted: Fri Feb 13, 2015 4:22 pm
by Azarael
With all due respect to him, Tesq is so often wrong about mechanics that I don't believe what he says until it's corroborated by other players.

Re: [Pending Update] Current State of Classes and Abilities

Posted: Fri Feb 13, 2015 4:34 pm
by Luth
The player action point pool was based on renown rank:

under renown rank 65 = 250 AP
RR 65 - 74 =275 AP
RR 75+ = 300 AP

Renown Rank 10: Siege Wrecker
Renown Rank 20: Second RvR Tactic Slot
Renown Rank 30: Bypass Defense
Renown Rank 45: Class Ability
Renown Rank 50: Mastery Point
Renown Rank 60: Mastery Point
Renown Rank 65: Permanent Increase to AP by 25
Renown Rank 70: Mastery Point
Renown Rank 75: Permanent Increase to AP by 25
Renown Rank 80: A Mastery Point that is put into each tree. (Don't have to spend it, nor can you.)


Source
Some of this is outdated (e.g. RvR tactic slot or bypass defenses) , but RR65 and RR75 rewards are definetely right.

The minmum RR pool was always 250 AP, maximum 300 AP.

Re: [Pending Update] Current State of Classes and Abilities

Posted: Fri Feb 13, 2015 4:35 pm
by Telen
I've just checked. Hes correct about the ap pool altering

Re: [Pending Update] Current State of Classes and Abilities

Posted: Fri Feb 13, 2015 4:35 pm
by Azarael
Really? Got a source?

EDIT: Just saw that it was Luth's post and not Tesq's you were referring to. Understood.

Re: [Pending Update] Current State of Classes and Abilities

Posted: Fri Feb 13, 2015 4:39 pm
by Telen
Azarael wrote:Really? Got a source?

EDIT: Just saw that it was Luth's post and not Tesq's you were referring to. Understood.
Yeah all my low level alts have 250 no matter the tier and only my 100 main 300 on ss

Re: [Pending Update] Current State of Classes and Abilities

Posted: Fri Feb 13, 2015 5:12 pm
by simtex
Azarael wrote:There's nothing to fix. The backlash damage is consistent, only the chance is modified.
Bright Wizard/Sorc explosion damage should scale, i dont recall any exact numbers. Here are some screenshots i gathered quickly to showcase.

(E) Stands for Explosion

Image

Image

Image

Original video

Click here to watch on YouTube

Re: [Pending Update] Current State of Classes and Abilities

Posted: Fri Feb 13, 2015 5:15 pm
by Novgoroth
Thanks Simtex for giving proofs of what i said before ! =)