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SW Nerf

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Coryphaus
Posts: 2230

Re: SW Nerf

Post#41 » Mon Dec 21, 2015 4:11 pm

If were talking about armor debuff here then we should give back the old can't stop the chop armor debuff to choppa but make it replace the outgoing hdbuff on the 2h tree

The fact that nythic removed this still boggles my mind
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bloodi
Suspended
Posts: 1725

Re: SW Nerf

Post#42 » Mon Dec 21, 2015 4:37 pm

Coryphaus wrote:If were talking about armor debuff here then we should give back the old can't stop the chop armor debuff to choppa but make it replace the outgoing hdbuff on the 2h tree

The fact that nythic removed this still boggles my mind
The fact that you dont understand why boggles mine.

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Coryphaus
Posts: 2230

Re: SW Nerf

Post#43 » Mon Dec 21, 2015 4:45 pm

Well I'm willing to happily learn

So why don't you explain to me so I can understand?
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Penril
Posts: 4441

Re: SW Nerf

Post#44 » Mon Dec 21, 2015 4:50 pm

Coryphaus wrote:Well I'm willing to happily learn

So why don't you explain to me so I can understand?
He will in a different thread. Focus people, this thread is only for delicious SW tears.

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paps
Posts: 244

Re: SW Nerf

Post#45 » Mon Dec 21, 2015 5:09 pm

ropuch wrote:
Kaowiec wrote:Yeah every SW should run melee and every SH only in squig armor this is why they have bows in first place.
Irony is dead, so is sense of humour ;-)
Well more i think, more i start to get idea why SW had that much dmg, gess he was ment to be best single target rdps and other side have mara as best single mdps.

Edit: And point of good single target DPs is to shut down glass cannon aoe dps...
God Forgives... I don't!
Gru - Bright Wizard
Plissken - Slayer
Immovable - Ironbreaker
Magtheridon - Shadow Warrior
Luuca wrote:... you forgot that in RoR, you must jump every seconds to exaggerate the Melee Distance Bug.

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Coryphaus
Posts: 2230

Re: SW Nerf

Post#46 » Mon Dec 21, 2015 5:17 pm

We'll see how strong mara really is in t4 when the class has to play with fixed working as intended tactics

Till then people people need to stop acting like were gonna see the same op bugged Mara that we had on live
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Vdova
Posts: 555

Re: SW Nerf

Post#47 » Mon Dec 21, 2015 5:21 pm

paps wrote:
ropuch wrote:
Kaowiec wrote:Yeah every SW should run melee and every SH only in squig armor this is why they have bows in first place.
Irony is dead, so is sense of humour ;-)
Well more i think, more i start to get idea why SW had that much dmg, gess he was ment to be best single target rdps and other side have mara as best single mdps.

Edit: And point of good single target DPs is to shut down glass cannon aoe dps...
Shut down? Yes definitely. One shoot by single spell? No! Not even in dreams.

Even ignoring "only" 50% of enemy rezist they will still hit for 4k(m2+20%dmg self buff) insted of 4,9k so not that big deal.
Vdova - Witch elf princess of suffer and despair

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paps
Posts: 244

Re: SW Nerf

Post#48 » Mon Dec 21, 2015 5:31 pm

Vdova wrote:
Shut down? Yes definitely. One shoot by single spell? No! Not even in dreams.

Even ignoring "only" 50% of enemy rezist they will still hit for 4k(m2+20%dmg self buff) insted of 4,9k so not that big deal.
I am not here to get FA back just to get snare immun and remove tool :roll: and maybe flame arrow back to 100% or 80% why flame arrow need to suffer? is it even posible to make it separate?
God Forgives... I don't!
Gru - Bright Wizard
Plissken - Slayer
Immovable - Ironbreaker
Magtheridon - Shadow Warrior
Luuca wrote:... you forgot that in RoR, you must jump every seconds to exaggerate the Melee Distance Bug.

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bloodi
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Posts: 1725

Re: SW Nerf

Post#49 » Mon Dec 21, 2015 5:33 pm

Coryphaus wrote:Well I'm willing to happily learn

So why don't you explain to me so I can understand?
Well, since you never played with it, it was core, could get up to 2k and people didnt last very long against wounds and such an armor debuff.

It was the definition of broken.

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Gobtar
Posts: 799

Re: SW Nerf

Post#50 » Mon Dec 21, 2015 5:42 pm

paps wrote:
I am not here to get FA back just to get snare immun and remove tool
Cleansing Winds + Lileath's Forgiveness. Combine that with the fact you have two snares and a self punt, and a KD...
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