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Changelog 20/12

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Shadowgurke
Posts: 618

Re: Changelog 20/12

Post#41 » Sun Dec 20, 2015 7:49 pm

bloodi wrote:

Chosen and Kobts are already the best tanks ingame, please think about that.
there are ways to compensate for that, be it in terms of CD increase or aura nerfs. Chosen & KotBS are considered OP mainly because of their Auras (and for KotBS some additional things like the crit tactics) which is fine but I think active stuff like Stagger should be more important than having Auras on. I mean both classes had 9s stagger for the longest time, I dont think asking for 5s is totally out of line, again, in combination with small changes to the classes.
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Azarael
Posts: 5332

Re: Changelog 20/12

Post#42 » Sun Dec 20, 2015 7:50 pm

Yolona wrote:I have a magnificent idea, can we stop making change classes and we will make everything like on the official server?
Unless you can put up a complex proof showing that the game on the live server was perfectly balanced and needed no changes, this argument will be ignored now, and it will be ignored tomorrow, and it will be ignored next week, and it will be ignored next month, and it will be ignored every single time it's posted until the end of RoR - this post notwithstanding.

bloodi
Suspended
Posts: 1725

Re: Changelog 20/12

Post#43 » Sun Dec 20, 2015 7:51 pm

Shadowgurke wrote:there are ways to compensate for that, be it in terms of CD increase or aura nerfs. Chosen & KotBS are considered OP mainly because of their Auras (and for KotBS some additional things like the crit tactics) which is fine but I think active stuff like Stagger should be more important than having Auras on. I mean both classes had 9s stagger for the longest time, I dont think asking for 5s is totally out of line, again, in combination with small changes to the classes.
Or dont change anything and let magus and engi have something to bring that kobts/chosen cant.

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Valnak
Posts: 104

Re: Changelog 20/12

Post#44 » Sun Dec 20, 2015 7:55 pm

TenTonHammer wrote:WO WO WO

WHAT IS THIS ****

its NERF MAGUS

not buff magus


:P
I know maytey, they just don't understand. Make sure to put it in your sig. It is CURRENT YEAR after all!
Tury06 wrote:I agree about premade doesnt require skill at all
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This is 2016. Why do the devs allow the magus to continue to be overpowered?

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Yolona
Posts: 3

Re: Changelog 20/12

Post#45 » Sun Dec 20, 2015 7:58 pm

Azarael wrote:
Unless you can put up a complex proof showing that the game on the live server was perfectly balanced and needed no changes, this argument will be ignored now, and it will be ignored tomorrow, and it will be ignored next week, and it will be ignored next month, and it will be ignored every single time it's posted until the end of RoR - this post notwithstanding.
Ofc thousands of players played and loved WHO because it was unbalanced.

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Shadowgurke
Posts: 618

Re: Changelog 20/12

Post#46 » Sun Dec 20, 2015 8:00 pm

bloodi wrote:
Or dont change anything and let magus and engi have something to bring that kobts/chosen cant.
Like Rift and DPS? They don't compete for groupslots anyway. The question is do they bring something that other rdps classes don't, which they also do. 3s stagger is just barely useful in premades, in scenarios and especially in warbands it's usually free immunity
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Azarael
Posts: 5332

Re: Changelog 20/12

Post#47 » Sun Dec 20, 2015 8:00 pm

Yolona wrote:
Azarael wrote:
Unless you can put up a complex proof showing that the game on the live server was perfectly balanced and needed no changes, this argument will be ignored now, and it will be ignored tomorrow, and it will be ignored next week, and it will be ignored next month, and it will be ignored every single time it's posted until the end of RoR - this post notwithstanding.
Ofc thousands of players played and loved WHO because it was unbalanced.
I don't see a proof.

Let me drill it into your head. If you can't prove it was balanced, you are wasting your time. I don't care about your conjecture on why people played the game, because IT DIED. That's why a team of volunteers have to resurrect the damn thing in the first place. The game being balanced and having a wide range of viable classes and specs is to me a million times more important than your personal desires, motivated by distress over a nerf to your main. Thank you.

bloodi
Suspended
Posts: 1725

Re: Changelog 20/12

Post#48 » Sun Dec 20, 2015 8:07 pm

Yolona wrote:Ofc thousands of players played and loved WHO because it was unbalanced.
Maybe you did not notice but the game closed in 2013 due to lack of players
Shadowgurke wrote:
Like Rift and DPS? They don't compete for groupslots anyway. The question is do they bring something that other rdps classes don't, which they also do. 3s stagger is just barely useful in premades, in scenarios and especially in warbands it's usually free immunity
So you want to give the class that is already good in 6vs6 something they just gave to the classes that are not good in 6v6, while argumenting that something is only good for 6vs6.

Do you people think before posting?

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hogun
Posts: 318

Re: Changelog 20/12

Post#49 » Sun Dec 20, 2015 8:14 pm

surprise by this nerf but i try my chance ...

so i play IB and its to hard to play vs a lot off destro so please dev nerf for me :

Sorcerer : because they have a very important INSTA-CAST DPS in spirit and they débuff spirit for all skill( not like SW who have only 1 dangerous skill debuff with a cast in 3 S ) and i am sure that a lot off sorcerer use macro to have a perfect timer
Squig herder: because they always kill me and jump like rabbit , and like sorcerer
Shaman: because they always kill me too and its always very long
Witch elf:because they bypass all my beautiful armor and kick my ass
Black guard : because their weapon are longer than ours ( i know longer are not important ...but ..)
Black orc because i am afraid by green ...
seriously .. i am really surprise ???? why you change SW balance

MORAL 2 1Minutes could down 1sec
skill Vengeance 30 Sec could down +1sec
3S cast arrow +3sec
and if you crit you can tick 4500 hp on very small toughness target ( if you are full stuff)

5s to 4500 hp if you crit on easy target with a 1minutes could down = 900/s if you crit ...

plz NERf all dps in this game because they all DPS more ! and it will better for me :)

sorry for my bad English :)
My video : https://www.youtube.com/watch?v=65aHhb4kCJU
DAMMAZ KRON !
Hogun - IB 80+ Hoguun RP 80+ Hogunn ING 80+ HOG Slayer 80+ Gor IB 2M 50
(KOBS,WH,WP,BW,SW,WL,SM,BO,CHOSEN,SH,MAGUS, MARAU ,CHOP,SHAM )40+

http://www.youtube.com/watch?v=NyJx3So8q6o

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Renork
Posts: 1208

Re: Changelog 20/12

Post#50 » Sun Dec 20, 2015 8:27 pm

Shadowgurke wrote:
bloodi wrote:
Or dont change anything and let magus and engi have something to bring that kobts/chosen cant.
Like Rift and DPS? They don't compete for groupslots anyway. The question is do they bring something that other rdps classes don't, which they also do. 3s stagger is just barely useful in premades, in scenarios and especially in warbands it's usually free immunity
LoL DPS?

The point is the class shouldn't have to spec into rift/magnet to be useful. A magus will never fit into a premade group currently. We will see how things go once we reach r40/r80.

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