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Re: Classes must be mirrored
Posted: Tue Nov 24, 2015 3:25 pm
by zabis
SilverWF wrote:Ley wrote:SilverWF wrote:
All I can see now: "NO, do not give my IMBA class to the opposite side."
Guys, are you mature?
Suggesting people are immature because they do not agree with your preferences/suggestions - very mature of you indeed.
So I was right: "NO, do not give my IMBA class to the opposite side."

Why don't you want to give the other side your International Mountain Bicycling Association? I'm confused...
Re: Classes must be mirrored
Posted: Tue Nov 24, 2015 3:41 pm
by bangkokeight
Druin wrote:Renork wrote:SilverWF wrote:Also, I need to admit, the most of players are really bad

Most people who call others bad are usually bad themselves....and salty

Maybe we're all wrong and he is the messiah who'll save this community :O
C'mon Vistyn, you know the messiah you speak of plays an SM and goes by the name Azarael

Re: Classes must be mirrored
Posted: Tue Nov 24, 2015 3:51 pm
by SilverWF
Penril wrote:I voted partially. I like that all classes are different and unique, but some skills are too powerful to have them only on one side.
- Ranged KD
- Mara Pull >>>>>> WL pull
- Pounce
- CoC
- Run Away
etc.
Im not saying those abilities should be given to their mirrors (Mara with Pounce? hell no!) but maybe they could be given to some of the classes that are considered "UP". For example:
- Give ranged KD to Magus
- Give CoC equivalent to Swordmaster
- Give Run Away to healing AM (put that tactic up there in their healing tree)
- Give Pounce to WEs or Choppas
- Give a good ST pull (similar to the Marauder's) to WHs? (to balance them with WEs if they get a Pounce)
Something like that.
No way
Mirroring or let it be as it is.
There is a tons of players who loves the current WL pull, and all SM skills, and no Run away tactic AMs
Read this thread - they all are playing because this classes in their current state
So... no any balance changes must be done!
Thanks for voting!

Re: Classes must be mirrored
Posted: Tue Nov 24, 2015 3:53 pm
by Penril
SilverWF wrote:
No way
Mirroring or let it be as it is.
Then let it be as it is.
Re: Classes must be mirrored
Posted: Tue Nov 24, 2015 4:33 pm
by Gobtar
I don't think Magus + Engineer need a range KD, I do think they need a heal debuff though.
Re: Classes must be mirrored
Posted: Tue Nov 24, 2015 4:41 pm
by Coryphaus
Gobtar wrote:I don't think Magus + Engineer need a range KD, I do think they need a heal debuff though.
Why? on order you already sw, bw and destro has sham and sw
Re: Classes must be mirrored
Posted: Tue Nov 24, 2015 4:44 pm
by Penril
Coryphaus wrote:Gobtar wrote:I don't think Magus + Engineer need a range KD, I do think they need a heal debuff though.
Why? on order you already sw, bw and destro has sham and sh
You forgot AM, RP and Zealot (talking about ranged inc heal debuff, right?)
Re: Classes must be mirrored
Posted: Tue Nov 24, 2015 4:52 pm
by Gobtar
Coryphaus wrote:Gobtar wrote:I don't think Magus + Engineer need a range KD, I do think they need a heal debuff though.
Why? on order you already sw, bw and destro has sham and sw
What is widely considered the weaker classes in the game do not have a heal debuff (BO, SM, Engi, Magus) the exception being sorcs.
Sorcs have the burst potential to slay a target because they can do all their damage in one time stamp, even though BWs have a heal debuff as well. I can't think of any good argument against letting Magus and Engineer have a heal debuff, it doesn't have to be spammable ala SH/SW but they do need one.
Re: Classes must be mirrored
Posted: Tue Nov 24, 2015 4:56 pm
by Coryphaus
Penril wrote:
You forgot AM, RP and Zealot (talking about ranged inc heal debuff, right?)
Yeah my bad i dont play rdps so im not aware of all the various abilities
Re: Classes must be mirrored
Posted: Tue Nov 24, 2015 4:59 pm
by Gobtar
The best candidate for this change would be sticky bomb/Seed of chaos so that they still have to spec into it and actually make it a useful skill.