Re: Balance "Explodin' Arrer & Flame Arrow "
Posted: Thu Nov 12, 2015 11:48 pm
SH dosnt have rkd...atleast im pretty sure bounce is not an rkd
Warhammer Online
https://returnofreckoning.com/forum/
And I don't think SW have AoE punt. I'm not worried about SH/SW balance, Magus and Engi balance as well as tank balance is more important.Coryphaus wrote:SH dosnt have rkd...atleast im pretty sure bounce is not an rkd
Flame Arrow is a 100 ft ability, why would you have that in skirmish mode? It fits the class after all, SH can use their Explodin' Arrer without stance switching, but it also does less damage than SW because of the pet mechanic. If pet dies, mainly Spiked Squig, then you lose a lot of damage and have to spend 2 seconds standing perfectly still in order to summon a weaker squig that costs 55 AP.jojomen wrote:So, cant we allow Flame arrow be allowed use in Skirmish stance to be like "RAPID FIRE"?
~~Requires Scout or Skirmish stance~~