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Re: Patch Notes 6/8/2026
Posted: Fri Aug 07, 2026 12:44 pm
by Akalukz
really like some of the QoL things in IC, renown trainer in Guild hall and renown/skill trainer by constructs is great. 100% improvement
How if we could just get a portal from Guild hall to that area would be great. For exampe. Altdorf Guild Hall you can hit trainers / vendors / flight master with Guild Scroll, other areas with fly to city. With IC, both Guild scroll and Fly to city takes you like 200 feet apart. At least put a flight master down by the constructs / vendors.
Re: Patch Notes 6/8/2026
Posted: Fri Aug 07, 2026 1:23 pm
by Culexus
Congrats to the balance team on finally reaching the end of the archetype balance patches. It’s been a long, drama‑filled road, but you got there in the end.
As it looks like the “iconic specs” part of the previous roadmap has been dropped, are there plans for another roadmap to coincide with what you mentioned in the “what happens next” section of the patch notes?
Re: Patch Notes 6/8/2026
Posted: Fri Aug 07, 2026 2:22 pm
by F4llen4ngel
salazarn wrote: Thu Aug 06, 2026 7:00 pm
Shadowleap is making u lose target when u press it
Also why does shadowleap have a 1second cast time. Do you know how much damage shadow warrior takes in 1secs cast time? Just give them a gap closer like everyone else.
Hello, could a DEV please comment on this one? Thanks in advance.
Re: Patch Notes 6/8/2026
Posted: Fri Aug 07, 2026 2:42 pm
by Nameless
Brief comment on armor numbers changes.
Overall for bis healer there is no change compare pre patch. The amount of armor you lose from armor talis nerf is fully compensate from armor pot buff.
For rest archetypes is net buff which means phys dps classes will stuggle more, esp vs optimize premades
Re: Patch Notes 6/8/2026
Posted: Fri Aug 07, 2026 3:46 pm
by rorswar
salazarn wrote: Thu Aug 06, 2026 7:00 pm
Shadowleap is making u lose target when u press it
Also why does shadowleap have a 1second cast time. Do you know how much damage shadow warrior takes in 1secs cast time? Just give them a gap closer like everyone else.
Confirmed. Shadow leap makes you lose target.
Filed a bug report on
https://bugs.returnofreckoning.com/my_view_page.php
Re: Patch Notes 6/8/2026
Posted: Fri Aug 07, 2026 4:26 pm
by wardfan220
This Magus and SH buff is absolutely disgusting. Tell me you had a SH and Magus on your balancing team without telling me you had them...
Re: Patch Notes 6/8/2026
Posted: Fri Aug 07, 2026 4:30 pm
by Alubert
abezverkhiy wrote: Fri Aug 07, 2026 8:51 am
Alubert wrote: Fri Aug 07, 2026 7:05 am
IMBERKING wrote: Thu Aug 06, 2026 11:08 pm
witchelf is now unplayable thx for make the game worse
You're wrong.
Good WE players consistently deal the most damage and contribute to kills in SC.
It's a matter of skill.
Non-WE/WHs always know better than us
That's irrelevant. The facts speak for themselves—the numbers in SC—and you can see for yourself just how effective WE is in SC.
Like I said, it's a matter of skill.
Re: Patch Notes 6/8/2026
Posted: Fri Aug 07, 2026 4:32 pm
by kpihuss
wardfan220 wrote: Fri Aug 07, 2026 4:26 pm
This Magus and SH buff is absolutely disgusting. Tell me you had a SH and Magus on your balancing team without telling me you had them...
I died today like 10 times on solo versus magus. I had not chances to win any fight.
On the last fight i was solo fighting with a magus on TM... 2 AM DPS appears.
3vs1. We was not able to kill him. He was faster than us and almost he scape
He finally killed me, i was cleaning and healing my self on CD (1,5-2k heals per tick on divine assault)
Skill issue by me? Maybe
They're way too overpowered right now.
They can shoot while moving, they can run, they have disarm, they have pets, and they can teleport.
I sincerely hope they balance them a bit in the next patch.
Re: Patch Notes 6/8/2026
Posted: Fri Aug 07, 2026 4:59 pm
by M0rw47h
kpihuss wrote: Fri Aug 07, 2026 4:32 pm
wardfan220 wrote: Fri Aug 07, 2026 4:26 pm
This Magus and SH buff is absolutely disgusting. Tell me you had a SH and Magus on your balancing team without telling me you had them...
I died today like 10 times on solo versus magus. I had not chances to win any fight.
On the last fight i was solo fighting with a magus on TM... 2 AM DPS appears.
3vs1. We was not able to kill him. He was faster than us and almost he scape
He finally killed me, i was cleaning and healing my self on CD (1,5-2k heals per tick on divine assault)
Skill issue by me? Maybe
They're way too overpowered right now.
They can shoot while moving, they can run, they have disarm, they have pets, and they can teleport.
I sincerely hope they balance them a bit in the next patch.
It's not skill issue. DPS WP is bad vs rDPS, to point there is no reason to fight them 1v1, unless they are bad. Well, maybe except Sorc.
Re: Patch Notes 6/8/2026
Posted: Fri Aug 07, 2026 5:19 pm
by Lion1986
M0rw47h wrote: Fri Aug 07, 2026 4:59 pm
kpihuss wrote: Fri Aug 07, 2026 4:32 pm
wardfan220 wrote: Fri Aug 07, 2026 4:26 pm
This Magus and SH buff is absolutely disgusting. Tell me you had a SH and Magus on your balancing team without telling me you had them...
I died today like 10 times on solo versus magus. I had not chances to win any fight.
On the last fight i was solo fighting with a magus on TM... 2 AM DPS appears.
3vs1. We was not able to kill him. He was faster than us and almost he scape
He finally killed me, i was cleaning and healing my self on CD (1,5-2k heals per tick on divine assault)
Skill issue by me? Maybe
They're way too overpowered right now.
They can shoot while moving, they can run, they have disarm, they have pets, and they can teleport.
I sincerely hope they balance them a bit in the next patch.
It's not skill issue. DPS WP is bad vs rDPS, to point there is no reason to fight them 1v1, unless they are bad. Well, maybe except Sorc.
Sorcerer should not even be considered anything serious. They kill themselves while casting and got zero survival kit. Only if you afk they can kill your warpriest.