Re: Overall feedback and how to Improve current iteration of RoR
Posted: Mon Feb 03, 2025 1:17 am
Tie AAO to target cap. 20target cap if fighting enemy with 20-40% Aao from 50-80%aao 16cap 81-120% 12cap. If enemy has 160-400%aao side with more will have 9ae cap.
Also Localise Aao more if its doable so you can apply it Smarter than just whole Realm automatically. Also remove all Renown Punishing Mechanics. Remove Solo debuff on renown gain + Remove less sc pops for solo as well. Triple renown gain for all under rr70. for rr70-80 Double and 81+ Normal gain.
Why engi/magus rift/magnet pulling and snaring 5random people 75ft upwards or any direction( keepFortwalls/warcamps etc) with 9cap is great because both sides have the skill and this is arguably one of the most powerful CC abilities in the game and engi/magus are the classes who are supposed to have(and they do have) very versatile good Options in their kit vs anyone
Wl having 10s snare 5s cooldown,Critting Leonine Frenzy+1s Delayed Pounce dmg so it aligns perfectly with Coordinated Strike Crit. Wl getting Core Silence again because its only Mdps in game without incoming HD or Core Disarm/Silence nor acces to shatter. Sl/Choppa have Kd/inc Hd but no Shatter/Purge, Insane dmg. Return Snare's back, its so stupid that Ib has 2.5s snares on him from normal 5s snares.
Shaman/Sqh Run Away! Tactic 10s Icd removed or made 5s ICD max. Adding Odjira which also stacks with Run Away Tactic! + Lost Vale and corresponding Sc or RvR Set(lower vanq/Opp to rr40-45)
Red-Eye/Conq/Domi would be lvl 33rr30. Anni/Ruin/Merce r29-rr25. Deva/Duelist/Mayhem/Stalker/Vainglorious/City-Watch. R20rr20 why 6Tier 2 Sets vs Normal 3? Make City Watch lvl 33+ set it would get much more use out of it. And Make Tier 3 Beastlord like Lairs/Inf 1-2 items Boe dropping in Rvr/Sc's. Event Slot,Trophy slot, Belt,Jewel slot,and Pocket.
Remove Red-eye from senti Requirements. Its not wise to have 0 Dungeon sets that are only for T1 but no T2-3 Dungeon Set(Add to lair rewards Universal Set Items dropping. Add another to Few RvR Drops boe and New Influence Items rr50-66 and give +3% Crit and 6-7% Crit in 2h's back instead 1-2%. Also Return them Epic quest wpn Procs, Like tanks getting Taunt proc. All others getting Boost V-VI proc or procs
https://imgur.com/a/warhammer-online-it ... ck-NY9bkl7
Also Localise Aao more if its doable so you can apply it Smarter than just whole Realm automatically. Also remove all Renown Punishing Mechanics. Remove Solo debuff on renown gain + Remove less sc pops for solo as well. Triple renown gain for all under rr70. for rr70-80 Double and 81+ Normal gain.
Why engi/magus rift/magnet pulling and snaring 5random people 75ft upwards or any direction( keepFortwalls/warcamps etc) with 9cap is great because both sides have the skill and this is arguably one of the most powerful CC abilities in the game and engi/magus are the classes who are supposed to have(and they do have) very versatile good Options in their kit vs anyone
Wl having 10s snare 5s cooldown,Critting Leonine Frenzy+1s Delayed Pounce dmg so it aligns perfectly with Coordinated Strike Crit. Wl getting Core Silence again because its only Mdps in game without incoming HD or Core Disarm/Silence nor acces to shatter. Sl/Choppa have Kd/inc Hd but no Shatter/Purge, Insane dmg. Return Snare's back, its so stupid that Ib has 2.5s snares on him from normal 5s snares.
Shaman/Sqh Run Away! Tactic 10s Icd removed or made 5s ICD max. Adding Odjira which also stacks with Run Away Tactic! + Lost Vale and corresponding Sc or RvR Set(lower vanq/Opp to rr40-45)
Red-Eye/Conq/Domi would be lvl 33rr30. Anni/Ruin/Merce r29-rr25. Deva/Duelist/Mayhem/Stalker/Vainglorious/City-Watch. R20rr20 why 6Tier 2 Sets vs Normal 3? Make City Watch lvl 33+ set it would get much more use out of it. And Make Tier 3 Beastlord like Lairs/Inf 1-2 items Boe dropping in Rvr/Sc's. Event Slot,Trophy slot, Belt,Jewel slot,and Pocket.
Remove Red-eye from senti Requirements. Its not wise to have 0 Dungeon sets that are only for T1 but no T2-3 Dungeon Set(Add to lair rewards Universal Set Items dropping. Add another to Few RvR Drops boe and New Influence Items rr50-66 and give +3% Crit and 6-7% Crit in 2h's back instead 1-2%. Also Return them Epic quest wpn Procs, Like tanks getting Taunt proc. All others getting Boost V-VI proc or procs
https://imgur.com/a/warhammer-online-it ... ck-NY9bkl7