Page 5 of 5

Re: Nerf Nerf Nerf

Posted: Mon Aug 26, 2024 9:23 pm
by Warthammer007
Sulorie wrote: Mon Aug 26, 2024 9:13 pm
Warthammer007 wrote: Mon Aug 26, 2024 5:28 pm
Last point, revert Weapon Skill - Parry stuff back to normal they have one defensive stat (especially when in red) and that is Parry.
I guess initiative will do the job for you just fine.
This extra defense will come at a price of reduced offense, you know, a trade-off.
That's sort of going against everything stated in this thread and against my standing in the thread and game. So in short "no" but cheers for trying...u lose offense and defense n return of defense so again "no"

Re: Nerf Nerf Nerf

Posted: Mon Aug 26, 2024 9:27 pm
by salazarn
Sulorie wrote: Mon Aug 26, 2024 9:13 pm
Warthammer007 wrote: Mon Aug 26, 2024 5:28 pm
Last point, revert Weapon Skill - Parry stuff back to normal they have one defensive stat (especially when in red) and that is Parry.
I guess initiative will do the job for you just fine.
This extra defense will come at a price of reduced offense, you know, a trade-off.
Unless you play a broken magic dmg dealer like shaman, welf or chosen. Then you can stack ini without any loss to your damage becauuse you never needed wpnskill.

Re: Nerf Nerf Nerf

Posted: Mon Aug 26, 2024 10:46 pm
by Fakkel
Pentarch wrote: Mon Aug 26, 2024 4:08 am It's not even so much about nerfing the SH, it completely altered the class, viability and fun playing. Now, the SH is still completely squsihy but with significant loss of mobility options. If something is overtuned, tune it down, don't change skill trees to make skills that have been a staple since live unattainable in normal builds.
Agree !

Re: Nerf Nerf Nerf

Posted: Tue Aug 27, 2024 12:01 am
by Sulorie
salazarn wrote: Mon Aug 26, 2024 9:27 pm
Sulorie wrote: Mon Aug 26, 2024 9:13 pm
Warthammer007 wrote: Mon Aug 26, 2024 5:28 pm
Last point, revert Weapon Skill - Parry stuff back to normal they have one defensive stat (especially when in red) and that is Parry.
I guess initiative will do the job for you just fine.
This extra defense will come at a price of reduced offense, you know, a trade-off.
Unless you play a broken magic dmg dealer like shaman, welf or chosen. Then you can stack ini without any loss to your damage becauuse you never needed wpnskill.
Are we back at soloing in rvr lake or where the magic damage is supposed to be relevant?