M0rw47h wrote: Fri Jan 02, 2026 11:51 am
I was very surprised, that using Savagery was completly ignored in Monstro guide. I mean, cmon, you got 2-3* AoE abilities that can proc extra dot and that can add extra layer of pressure before burst.
*Wave of Mutilation, Wave of Terror and potential Mouth of Tzeentch if you want to go with agressive interrupt.
Hey, thanks for the comment.
The reason behind this choice is that Mara post the mdps patch effectively needs to slot Widespread Demolition so as to keep his AOE pressure up (especially while Wrecking Ball is on cd). At least in my opinion.
Widespread Demolition also partially solves Mara's glaring issue as a dps which has been Absorb Shields negating the brunt of his damage. Finally, the extended Demolition range allows for a better uptime of Gift of Monstrosity which in turn helps Mara with his own survivability and lessens the pressure off of the warband's healers.
There are cases where using Flanking may be preferable (especially for experienced players who have honed their positioning skills), however Widespread Demolition is the 4th tactic I'd recommend for the average player.
Now, as to how that tactic rules out Savagery swaps. First let's compare the damage procs.
The Gift of Savagery dot has a 25% to be applied/refreshed per hit and will deal 81 base damage + 0.45 × DB per second for 5 seconds.
The Widespread Demolition proc has a 100% to be applied/refreshed per hit and will deal 66 base damage + 0.50 × DB per second for 3 seconds.
A representative DB is imo 170 and with Gift of Savagery being base ability and Widespread Demo being in a Mastery tree with 13 points in it, we get these damage values:
- Gift of Savagery: 157 dmg/s
- Widespread Demolition: 148 dmg/s
As we can see here, Gift of Savagery comes out slightly on top, however, it is way more unreliable in its proc rate as you can see further above. The AA speed debuff it applies to whoever's hit is also negligible for warband play.
So the question becomes "Why choose between one and the other? Can't you use both?"
And the answer is "Unfortunately, no."
Since last year, Mara stances have 5 seconds cooldown. This means that, despite being off-GCD, you cannot go back to your previous Stance until that cooldown has expired.
What this in turn means is that, due to Demolition being usable only in Monstrocity stance, you will have to spend at least 5 seconds (3-4 GCDs) on other stances.
As you correctly noted, you may use Wave of Mutilation, Wave of Terror and potentially even Mouth of Tzeentch while in Savagery stance, however, even in that case, you would "lose" Widespread Demolition dot uptime on your targets for at least 2 GCDs!
For example:
t = 0 Demolition (Widespread Demo dot starts)
t = 1.5 Gift of Savagery + Wave of Mutilation (Monstro cd starts)
t = 3 Wave of Terror (Widespread Demo dot ends)
t = 4.5 Mouth of Tzeentch
Have to wait 0.5 s extra here to wait for Monstro cooldown to end.
t = 6.5 Gift of Monstrosity + Demolition
(Widespread Demo dot starts again)
So in an ideal rotation, what did you achieve?
You "lose" 3.5 seconds/ticks of Widespread Demo dot, to have to 3 chances of 25% to apply the Gift of Savagery dot to them AND you waste 0.5 seconds waiting for the GCD.
If the Gift of Savagery proc was guarranteed to proc, then such a trade would be very much acceptable. However, with only 25%, chances are you will be dealing less damage on average compared to just staying in Monstro and you'll be using your AOE interrupt offensively so as to not be forced to use a ST ability. Moreover, you are giving up on the Monstrosity selfbuff during that period which means you become SIGNIFICANTLY more squishy.
The one exception would be to swap to Brutality after the first ability used in Savagery and use Guillotine to pick-off a kill and go back to Monstrocity on the next GCD. But this is way too convoluted and unreliable to recommend, especially in equal fights.
T.L.D.R: I do not think there is a good reason to swap to Savagery for AOE damage as long as you are using the Widespread Demolition tactic (which in my opinion currently deserves the 4th tactic slot).