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Re: Buff Tank ability: Guard

Posted: Fri Mar 29, 2024 12:26 pm
by normanis
guard is very powerfull already.

Re: Buff Tank ability: Guard

Posted: Fri Mar 29, 2024 4:49 pm
by Bozzax
Guard is an archetype defining ability just like heals are for healers

If we tamper with these ( buff or nerf don’t think it matters ) it is likely devs likely will cause even more ppl playing supporting roles to lose interest

If anything good tank and healer play should be made more visible in scoreboards and such. Preferably directly visibly rewarded by renown gain on guard hit or heal as a main source of ranking up. The 2nd renown pool for healers on live almost got it right

Re: Buff Tank ability: Guard

Posted: Sat Mar 30, 2024 11:30 am
by Aluviya
JohnnyWayne wrote: Thu Mar 28, 2024 2:42 am
Aluviya wrote: Wed Mar 27, 2024 5:20 pm You can't precast any healing spell and then switch targets to have it apply.
Yes you can. All life taps and fodg/eov.

Also to mention that you invalidate any opinion as "unexperienced" shows that you are not even here to lead a disucssion. Your only point is "hurr durr ranked". Ranked is so popular, everyone plays it. All day.

Not to mention, that the GCD on guard is not even that relevant in ranked as you usually just punt the tanks away. Imagine guard having a 5 sec internal cooldown. I'd argue, that that would open up new aspects to the game that allow tanks to be more than just guard bots with punts. Imagine forcing guard switches and then swap targets? Double guarding suddenly being an even more risky move? Rapid target switching could actually be a valid tactic and CCs becoming more relevant to mitigate damage.
read my post more carefully then.
"you can't precast any healing spell and then switch targets to have it apply. There are only a few exceptions to this rule, mostly limited to defensive abilities like Rend Soul (Lifetaps) of a DoK. Offensively, I can't recall any skills that allow for a similar situation."