You are not wrong at all, but to think that a simple search in /5 would be the solution to win against real premates is not truth.Sulorie wrote: Mon Apr 17, 2023 11:00 amWhy would you remove the option for solo players to join?rejndjer wrote: Mon Apr 17, 2023 9:05 am if that's the case then you should make weekend sc not queueable by solos.![]()
It takes longer to finish when you play without a group but it is still possible to complete solo.
When you don't want to face groups as solo player, skip it. Everyone has the choice.
When the reward looks too nice to skip, you have 2 options, spend a lot time solo - unless you happen to be on the winning side regularly - or try to make or find a party.
There isn't much else to say about those weekend SC, they are intended for people to come together in groups and still solo players can join if they like to.
I'm not against group play, but being in a group doesn't mean you will have an easy time fighting against premates. Picking up a few people from LFG channel is still a Pug group after all. Of course now you have a better setup (if you are lucky), but they will stomp you regardless. The only time this will reward you is when you farm other poor random solo groups, and so the problem is shifted to the next person.
I really understand you. RoR is a competitive PvP game and the desire to somehow reward people for more effort and skill is a legitimate concern, but you also have to consider the people who have another view.
Building a real premate takes time and a lot of effort, and there are a ton of reasons for people not wanting to do this.
Language barriers, time reasons, fear of toxic reactions, mental health problems, a casual view of the game, you name it.
For most people, video games are a little escape from reality. They come home from work/school or whatever and want to relax and have fun in this game. And yes, even they want some of the small rewards, like the Weekend Warfront stuff.
To deny this to them with the reason of "not playing hard enough and so not deserving the rewards" sounds a bit harsh. Also, it probably leads to a faster burnout and they quit.
So, what harm would it bring to have a Weekend Warfront solo queue for players?
Competitive players have a higher chance of fair fights against other premates and relaxed solo players can have their fun too (the fights would be probably still one-sided and often leads to stomping, but that is another issue).