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KOTBS or BG

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noisestorm
Posts: 1727

Re: KOTBS or BG

Post#41 » Mon May 25, 2015 2:18 pm

Sulorie wrote:
Coryphaus wrote: running 2 kobs is a waste tbt just like running 2 chosens, its better to have 1 kobs + 1 ib
IB is only good when assisting mdps. Not all groups run with slayers. :P

well bw+kotbs and ib+hj is fine as well ina group :>

But tbh: If you still dont know what to play, play a BG. looks better than fugly knight, has a better skillcap and is viable even as turbo mega survive tank (despite ppl saying otherwise), since you still got tons of debuffs to annoy enemy healers/rdps for ages on your own.

Edit: and your Wounds/Tough/Armor Debuffs are also always useable in melee Trains as well!

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Coryphaus
Posts: 2230

Re: KOTBS or BG

Post#42 » Mon May 25, 2015 2:31 pm

noisestorm wrote:play a BG. looks better than fugly knight

seriously im all for baroque Germanic armor
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but it cant compete the sheer badassery of BG armor
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Ototo
Posts: 1012

Re: KOTBS or BG

Post#43 » Mon May 25, 2015 4:46 pm

Actually i prefered the look of all the previous sets to Sov, except their helms, the Sov one was the only that u were allowed to show without killing everyone with aesthetic sense on sight ;P
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Warlord was kinda supercool:
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Tyrant also, but basically a mix of others with the coolest shoulder's plates:
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EDIT: i keep trying to find the Annihilator picture, actually, i liked them all since they move from light plate to heavy armoured fortresses.
Coryphaus wrote:mythic put literally no effert into the helms, they used the same dam model 3 times.....and here i thought wl armor was lazy
Completely fair affirmation, U can walk arund the game and find every one of those things they placed in the helms as decoration around, except for Sov one was basically a design choice of "What?? Whr is the dont show button??" :D :D
Last edited by Ototo on Mon May 25, 2015 4:58 pm, edited 2 times in total.
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Coryphaus
Posts: 2230

Re: KOTBS or BG

Post#44 » Mon May 25, 2015 4:53 pm

mythic put literally no effert into the helms, they used the same dam model 3 times.....and here i thought wl armor was lazy
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Zxul
Posts: 1890

Re: KOTBS or BG

Post#45 » Mon May 25, 2015 6:15 pm

TenTonHammer wrote: about spec this was the most common spec for bg, dps spec with SnB:
http://waronlinebuilder.org/#career=bg; ... :894:0:905:
Not necessarily- the one that I used for example (as SnB dps). Better healing, the AA speed boost from Hastened Doom gives a nice dmg boost, which unlike crits isn't affected by Trivial Blows, on top of wounds debuff (and makes Enraged Beating useless since you don't AA during channel), Malekith's Bulwark helps alot vs bw spikes, as well as all the other classes which do nonphysical dmg, and detaunt ignore helps vs all the healers which remember to detaunt, and know to use toughness spec instead of max Will (on my dps zealot, with toughness spec, I didn't even used detaunt on dps tanks which tried to solo me).

Problem is, good sws were still the bane of my existence- Endless Pursuit does nothing vs those, and I could kill ams just fine without it.
TenTonHammer wrote:and here is proof, unlke other WAR videos where a guy runs around and steam rolls lowere geared people with full wf and glyphs and stuff this is just a guy with sov fighting people you can also see some neat tricks like using boltering anger while using hold the line to close in on that SW and at 4:01 where he fights that heal specd rp it takes whim a bit but you can see how bgs can take down healers
Would love to see videos of him going vs good sws though :p And what I posted above- if a healing rp died to him, that rp was using Will spec instead of toughness one, wasn't using armor tactic (it did stuck with pot didn't it?), ets. Even if the bg was using a detaunt ignore tactic, good rp just shouldn't die to him.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

Zxul
Posts: 1890

Re: KOTBS or BG

Post#46 » Mon May 25, 2015 6:28 pm

Vraal wrote:This is a bit offtopic, but do channeled moves like "Enraged Beating" or "Ether Dance" still cancel out Autoattacks? I remember a time (before 1.3.8 where I quit) that people actually avoided using those skills because they would be a dps-loss when compared to spamable skills + autoattacks.
I just wondered if this still is the case and anyone knows.

Vraal
Yep they did, which is why I didn't used Enraged Beating on bg (specially that I used Hastened Doom tactic which gave AA speed boost).
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

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