Recent Topics

Ads

Petition RR cap == level cap

Share your ideas and feedback to help improve the game.
Forum rules
Before posting in this forum, please read the Terms of Use.

This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.

To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
User avatar
Bozzax
Posts: 2635

Re: Petition RR cap == level cap

Post#41 » Sat May 23, 2015 6:50 pm

Did it make you feel like you won?
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

Ads
User avatar
Ototo
Posts: 1012

Re: Petition RR cap == level cap

Post#42 » Sat May 23, 2015 6:51 pm

Bozzax wrote:Yep original style
  • As many players in T4 as possible doing RvR
  • No leeching empty zones/keeps to avoid xp
  • No T1-T3 twinks
  • XP off book only for those who love PVE and quests
As it was before EA/Myth step by step destroyed the game
+1

How the game was when i played. Due to the fact that u had to level several levels to actually be able to PvP, nobody leeched, we played actively PvP cause u had been 2 days doing quest just hoping for the moment u had the chance to fight another player, so it was all about PvP. We didnt avoid the fights in those moments. If 50 players were active in a tier, they searched themselves, AND EVEN WAITED FOR THE ENEMY TO ENTER THE KEEP to have more fun taking it, or failing, cause the point was simple: PvP, not RR.
Spoiler:

engi02
Posts: 3

Re: Petition RR cap == level cap

Post#43 » Sat May 23, 2015 7:19 pm

Nastylicious wrote:i heard one time that the devs said they will bring back warhammer exactly how we left it or was that all a LIE ? i know there must be balanced stuff that mythic didn't fix for sure but tesq now you got that perma buff stuff on kotbs and chosen arent you happy about that ? what more do you need to have before you are happy jeeez

read that also in someplace here, agrre some things have to change, but way remove rr 90 and rr 100 ? was the best, could just increase the damage of other sets , balanced things, my guess .

Sulorie
Posts: 7461

Re: Petition RR cap == level cap

Post#44 » Sat May 23, 2015 7:20 pm

Bozzax wrote:Did it make you feel like you won?
Do I?

I don't argue with you to win something but to show how flawed your suggestion is.
Dying is no option.

Luth
Posts: 2840

Re: Petition RR cap == level cap

Post#45 » Sat May 23, 2015 7:32 pm

I just came back home, realising that this thread exploded in just a few hours.
Dis forum... :D

User avatar
Tesq
Posts: 5713

Re: Petition RR cap == level cap

Post#46 » Sat May 23, 2015 8:05 pm

Bozzax wrote:
Sulorie wrote:
Bozzax wrote: I'll give you hint as you obviously don't know .. Those are T4 sets I tried to be super informative and even list org sets and tiers please go back and read that post
Those were no T4 sets for the last year of WAR or even longer. So what you are talking here? The old tier brackets work, when rr60 is max. The new Sov set alone is too strong compared with previous armor sets. The new tier structure was needed to reduce the power gap in T4.
Maybe you should read the posts I write before you answer

Original style
Bozzax wrote:Tier 1 (cap 11/11)
Decimator, Carnage

Tier 2 12 -21 (cap 21/21)
Obliterator, Havoc, Kepper’s

Tier 3 22-31 (cap 31/31)
Devastator, Mayhem, Redeye

Tier 4 32+
Ruin, Annihilator, Conq, Invader, Warlord, Sovereign, Bloodlord, sent, Dark, Tyrant
box this is just why i dont agree on you.
Look at the difference in rr on t4. Most of ppl enjoyed t4 cos when they started no one had end games sets. This is was like the game where designed.
If someone entered in that t4 of that time after sov were so easy to get he had a difference of 5 sets and 40 rewow level.
Also old rr 80 player / eviroment were less powerfull than a 1.4.0 renow rank 80 due to the old renow system.

A rr 80 pre- 1.4.0 have lot less tool than a post 1.4.0 rr 80 player.

40 renow level and 5 set in difference are too high imho.
That's why the renow = 2x rank was a good fix, enter on t4 as rank 40 rr40was bad after 1.3.4. Even if with some lock you could easily arrive at 50-60 in litteraly few hours/days, we cannot pretend the solution is leech renow to fix that problem. The renow cap as 2x rank it's a good way to not let you waste renow point if happen to have good action, have rank=renow it's too restrictvie. That can be fixed by have betters tiers cap.
Let's assume that only one from t1-t3 is enjoyable due to too few ppl in game after t4 relase. Enable ppl to have less stric renow cap make them arrive on t4 better leveled indipendently which tiers from 1 to 3 have fight.

conqueror/invader/warlord / sovereign are alredy a good braket for tier4 (let aside pve sets they have another type of division.)

it's just require to have Tiers divided by renow and not only by rank and leave renow = 2x rank:

It's important that t3 , most of all, have a good level cap; it's the breaking point to enter t4 and ppl are able from rank 32 to play both t3 and t4.
T3 should have a rank rr49 cap or either a rr 60 cap if we play with doom/warp on t4

That way you enter with full annihilator /invader and the difference it can be better fill by zerg/time of day/ player that log other not main charcter.

Look at sc braket, for the small period of time they divided it by renow, they where more balanced. Then they put them to just being t1-t3 sc and t4 cos there were too few ppl.
Useless said the gap from t1 to t3 even with bolster were too much cos itiems were not scaled properly as happened on
return to ekrund event.
Make ppl bolster/de-bolster correctly, have better tier cap, being able to join 2 tiers at time

t1+t2
t2+t3
t3+t4

Are all things that would make less required farm renow and would not required exploitable things like books, also if i can go in t2 from t3 with a de-bolster i can go where the fight is, still fight equaly with other and not abusing my renow rank.

Last edited by Tesq on Sat May 23, 2015 8:21 pm, edited 2 times in total.
Image

User avatar
Tesq
Posts: 5713

Re: Petition RR cap == level cap

Post#47 » Sat May 23, 2015 8:18 pm

Sulorie wrote:
Bozzax wrote:There are no twinks in T4 so you are wrong per definition
Twinking is not limited to a certain tier.
Twinking is just making another toon and giving him unattainable (for the current time playing) items.
The same happens, when you use items or gold earned with your first char.
Every char after the first one is a twink unless you never trade items or money between them, something every player does.


Get your facts straight.

Sov /doom where a lot balance as fight. Sov had better bonus, so good that they had to put a rr 70 worn sov to make able ppl to play with doomflayer player Still sov do not had those crti god bonus.
Image

User avatar
Gorwe
Posts: 219

Re: Petition RR cap == level cap

Post#48 » Sat May 23, 2015 8:39 pm

drmordread wrote:
Gorwe wrote:Funny.

If you cut out T4 nobody would notice. It is a big zerg-o-rama anyhow without any rhyme and reason. T1-T3 = the best!
riiiighhtttt..... that is why most players were in t4 during the 5 years i played.

---------------------------------------------

I will never understand the desire for low level toons to be equal in dps, healing, armor and everything to a high level toon.

If you want the high level bonuses and armor and weapons it is simple really. PLAY THE GAME. Stop trying to get the devs to give it to you.
So you die a few hundred times. ITS IS A GAME, there is a respawn button. Learn from your mistakes and go out there and kill someone :)
It's a nature of the beast. Most of players were in T4 not because they wanted to but because they were forced to. Level based game yeah. They had nowhere else to go. No xp off, no mentor down no nothing.

I wonder what'd have happened if xp off book arrived sooner than it did. I am curious what'd have happened if there were more tools in general. I am not so certain that T4 would be packin.

Ads
User avatar
Bozzax
Posts: 2635

Re: Petition RR cap == level cap

Post#49 » Sat May 23, 2015 8:50 pm

T1 RR..
T2 RR..
T3 RR..-RR49?
T4 RR50-RR80?

No not my cup of tea sorry I like it ol style without the locking empty zones to avoid getting xp
Last edited by Bozzax on Sat May 23, 2015 9:01 pm, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

User avatar
Ototo
Posts: 1012

Re: Petition RR cap == level cap

Post#50 » Sat May 23, 2015 9:00 pm

Gorwe wrote:
Spoiler:
drmordread wrote:
Gorwe wrote:Funny.

If you cut out T4 nobody would notice. It is a big zerg-o-rama anyhow without any rhyme and reason. T1-T3 = the best!
riiiighhtttt..... that is why most players were in t4 during the 5 years i played.

---------------------------------------------

I will never understand the desire for low level toons to be equal in dps, healing, armor and everything to a high level toon.

If you want the high level bonuses and armor and weapons it is simple really. PLAY THE GAME. Stop trying to get the devs to give it to you.
So you die a few hundred times. ITS IS A GAME, there is a respawn button. Learn from your mistakes and go out there and kill someone :)
It's a nature of the beast. Most of players were in T4 not because they wanted to but because they were forced to. Level based game yeah. They had nowhere else to go. No xp off, no mentor down no nothing.

I wonder what'd have happened if xp off book arrived sooner than it did. I am curious what'd have happened if there were more tools in general. I am not so certain that T4 would be packin.

For me best was all t3 and t2 dwarf/orc. Better more focused lakes, with way better enviros than t4. t4 was more like "go Praag if u want a decent battlefield or pray for Wastes to unlock if u want an open one". Not many more choices.

Elf in general was mostly annoying and seemed designed in purpose for ambushers, with a ton of bottlenecks, cliffs to be punted at, and rivers to avoid ur mounts to be called by RDPSs. Dwarf was nice, but u could, most likely, end in a lava pool. Even with that Doom was a good battlefield, but just unfair by design with the objectives not smartly placed at all.

I would love that t3 and t4 were the same battlefield, but there is not much way to do so with such a huge level gap between lvl30 and 40rr80. Actually, i would completely dismiss t4 except empire/chaos. Those battlefields are just awesome, and, man, i think we could all raise hands if i ask who would had a great battle at the base of the Statue of the Everchosen or the Emperor's Manor.
Spoiler:

Who is online

Users browsing this forum: Ahrefs [Bot], thrawn18 and 3 guests