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Re: Patch Notes 06/10/2020 - Happy Birthday
Posted: Wed Jun 10, 2020 2:20 pm
by Knowthyself
Eversoris wrote: ↑Wed Jun 10, 2020 2:18 pm
Knowthyself wrote: ↑Wed Jun 10, 2020 2:13 pm
Anyone having a verylong downloading process on update?
downloading 252 files right now
Does each of them take ages for you too

?
Re: Patch Notes 06/10/2020 - Happy Birthday
Posted: Wed Jun 10, 2020 2:34 pm
by Eversoris
Knowthyself wrote: ↑Wed Jun 10, 2020 2:20 pm
Eversoris wrote: ↑Wed Jun 10, 2020 2:18 pm
Knowthyself wrote: ↑Wed Jun 10, 2020 2:13 pm
Anyone having a verylong downloading process on update?
downloading 252 files right now
Does each of them take ages for you too

?
Just first 30 or so. Others are really fast.
Re: Patch Notes 06/10/2020 - Happy Birthday
Posted: Wed Jun 10, 2020 2:36 pm
by Jastojan
Happy Birthday!
Thank you all for your work and for the patches! This one looks massive

I am so glad to see you decide to rework SW! This was my first char here on RoR

I am playing destro only, but this is so nice to see! Hope shadow warriors will enjoy their chars more and more (and we will see more ranged SWs in lakes)

Thank you!
Re: Patch Notes 06/10/2020 - Happy Birthday
Posted: Wed Jun 10, 2020 2:49 pm
by Kloaner
Happy Birthday!
Re: Patch Notes 06/10/2020 - Happy Birthday
Posted: Wed Jun 10, 2020 3:00 pm
by AtomiRotta
No need for Solar Flare anymore =).
Re: Patch Notes 06/10/2020 - Happy Birthday
Posted: Wed Jun 10, 2020 3:04 pm
by Razielhell
Re: Patch Notes 06/10/2020 - Happy Birthday
Posted: Wed Jun 10, 2020 3:10 pm
by anarchypark
happy happy birthday!
i was struggling to choose which toon for next invader set.
guess it's time for main. but have to test SW too!
busy busy.
Re: Patch Notes 06/10/2020 - Happy Birthday
Posted: Wed Jun 10, 2020 3:11 pm
by drmordread
WE/WH rework in 2 weeks ... LoL ...
Does anyone remember when Max first put up a game (before it was RoR) and destro were camping order character spawn? Yeah ... sure come a long way. A deep gratitude for all of you working on RoR. Now and in the past. Yeah, I wish the game was more like live, yeah, gearing up 15+ toons in Vanq/Inv/Sov is gonna be hard (please add gear to Fort/City bags

), but I guess my problem for wanting to experience as much of the game as possible ...
Re: Patch Notes 06/10/2020 - Happy Birthday
Posted: Wed Jun 10, 2020 3:11 pm
by Aurandilaz
Well, now with Morale bombing gone (RIP order BW stacks lul), the question remains where to get enough healdebuffs to actually finish targets.
With sorc possible out of the window for meta, could you at least check that Zealot dps can be a viable ranged champion for cities, so our 7 melee + 1 token rdps can remain functional and not have gimped stage 3 fights due to missing champ?
Don't really care for morales, won most city fights without needing them by just raw rushing healers and nuking priority dps targets (not that my choppa had much morale game to begin with), but the question remains how you are supposed to force a breakthrough into well funneled forts and keeps where you now won't be able to finish the first line of tanks defended due to far lesser morale punch?
So ironically you need to stack either more classes with massive 2400 M4s, or get way more healdebuff providers to ensure something actually dies at some point.
Re: Patch Notes 06/10/2020 - Happy Birthday
Posted: Wed Jun 10, 2020 3:12 pm
by wiscel
Squig Herders are coming up next, but we're going to give it at least a week before we get started on their changes.
Yes! Range squigherders need some love
Grts Nasty